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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Bertram Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in earthy colors with a blue and red handkerchief worn on his left side. His wide-brimmed hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in a small desert village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His religion dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Religious, Nature, Job. Occupation: Stableman

Voice: Gruff and masculine

Attributes [hide]

Bertram Bigheart, Male Halfling Monk 2
Small (3'4") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 60 gp. 1 Chain shirt.


Social Check DCs


Gennal Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears violet leather gloves, a violet jacket, and tight pants. His chestnut hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are gray.

Personality: He is very quiet and rarely speaks above a whisper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and to find somewhere to settle down

Flaws: Shy, Antagonistic. Bonds: Poor, Mentor, Nature. Occupation: Unemployed

Voice: Sleepy voice

Attributes [hide]

Gennal Horineth, Male Half-Elf Barbarian 2
Medium (5'8") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)14 (+2) 16 (+3)11 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Infernal, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Alexandre Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fighting clothing, which leaves very little to the imagination. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is very quiet and rarely speaks above a whisper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Barkeep

Voice: Slow speaker

Attributes [hide]

Alexandre Teinithra, Male Half-Elf Wizard 5
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 100 pp.


Social Check DCs


Spring Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in tan turtlenecks beneath a red coat with grey slacks. He has styled his red fur well, parting it to the left. He wears round tiny glasses practically rammed into his face.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He served in the navy to pay for his family's outstanding loans. Spring abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently he has begun working with bootleggers and crooks.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his old friends

Flaws: Racist. Bonds: Attractive, Criminal record, Military, Adventurer. Occupation: Detective

Voice: Speaks fast with a slight lisp

Attributes [hide]

Spring Peak, Male Tabaxi Druid 3
Medium (5'11") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)15 (+2) 11 (+0)10 (+0)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Celestial, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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