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NPC Generator

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Advanced [show]


Warryn Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is red and curly. He wears an eyepatch.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to loving parents in a slum to the north. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Glassblower

Voice: Draws out vowels

Attributes [hide]

Warryn Umbodoben, Male Gnome Fighter 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Hamil Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is styled in orderly dreadlocks. He has gleaming, smiling green eyes.

Personality: He speaks before he thinks and is too direct. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Hamil hails from a village terrorized by giants. A freak accident while working with his Merchant father left him crippled. He has dedicated himself to building a better world.

Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Impulsive, Disease. Bonds: Adventurer, Enemies. Occupation: Stylist

Voice: Pirate accent

Attributes [hide]

Hamil Copperkettle, Male Halfling Druid 5
Small (2'10") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Arcana +4, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: Just what you see.


Social Check DCs


Tod Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. His moppish black hair is in a traditional bowl cut. His violet eyes peer out from beneath his feathered white hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Interpreter and found it very stressful. He has achieved small success as a Interpreter.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Persistence. Flaws: Greedy. Bonds: Attractive, Military, Job. Occupation: Interpreter

Voice: Uses sign language

Attributes [hide]

Tod Underfoot, Male Halfling Bard 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 42 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)15 (+2) 17 (+3)11 (+0)
Skills Persuasion +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Aquan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 500 gp.


Social Check DCs


Anverth Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, violet cloak. His hair, while still mostly golden, has prominent grey streaks. He has a tattooed face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a small toy that he constantly fidgets with.

History: Born in the north to a Sage, Anverth learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Someone believes him a fraud; and he is unsatisfied with his job

Flaws: Greedy, Addict, Secretive. Bonds: Attractive, Job, Enemies. Occupation: Sage

Voice: Jittery and nervous

Attributes [hide]

Anverth Fiddlefen, Male Gnome Druid 9
Small (3'3") Gnome, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 63 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills Athletics +5, Nature +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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