Ghesh Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and muscular, this southern man wears many layers of old clothing at all times. His crest is scarlet and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He can speak with the recently deceased. Energy wise he seems alert and responsive.
History: He was raised in a island tribe. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Gifted, Professionalism. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Stableman
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 11)
Armor Class 12
Hit Points 22 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 230 pp. Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Embroidered and bejeweled glove (2000 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp).
Curran High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears an entirely brown suit with blue socks and a vest with buckled shoes. His hair is auburn and curly. He wears an eyepatch.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a ruthless business man, a trait he acquired from his mother.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He helped his mother out around the business and became quite the natural. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north.
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Religious, Job. Occupation: Adventurer
Voice: Dark and ominous
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 12)
Armor Class 14
Hit Points 51 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Dwarven, Aquan
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 100 pp. Banded agate (8 gp). Fire opal (1600 gp). Brown-green garnet (110 gp). Citrine (50 gp). Rhodochrosite (8 gp). Eye agate (8 gp). Eye agate (8 gp). Blue star sapphire (1600 gp). 1 Minor magic item.
Ralf Harlow, Male Human [Permalink]
Personal [hide]
Description: This western man wears a blue cloak and cross-gartered brown stockings. His clothes are grease stained in places. He wears a wide-brimmed hat to cover his moderate length auburn hair. His violet eyes have a joyful gleam in them most of the time.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He feeds upon the attention of others.
History: He got into the Glassblower business at a young age. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: Expand his business; and to be a knight again
Bonds: Poor, Immigrant, Family, Attractive, Job. Occupation: Glassblower
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 64 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 240 pp. Old masterpiece painting (1300 gp).
Hork Dumph, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is singed and shortened. His eyes are green and he is always smoking a pipe.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Hork was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content; and half-orc compassion
Flaws: Ugly, Racist, Antagonistic. Bonds: Poor, Mentor. Occupation: Actor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Good (CR 9)
Armor Class 9
Hit Points 44 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
Possessions: 1400 gp. 1 Minor magic item.
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