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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Three Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a weathered and beat up set of banded mail beneath an oversized grey coat, he is not a threatening figure. His orange fur is drawn into a tight pony tail with a card scrunchie. His copper unseeing eyes seem to look past you.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses divination through singing.

History: He was born several months after his mother was called into army service. After coming to the age of reason, Three took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Military. Occupation: Bricklayer

Voice: Speaks like tongue is numb

Attributes [hide]

Three Shoe, Male Tabaxi Monk 2
Medium (6'9") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 260 gp.


Social Check DCs


Seebo Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He wears a blue cloak and cross-gartered violet stockings. He wears a colorful flower in his blonde hair. He has a dull look in his gray eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: When he was but 5 years old his parents immigrated from the north. Seebo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Seebo decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Professionalism. Bonds: Attractive, Family, Immigrant, Criminal record. Occupation: Seamstress

Voice: Draws out vowels

Attributes [hide]

Seebo Musgraben, Male Gnome Expert 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ahrim Doom, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a brown Stetson hat and brown clothes. He is physically well-built. His black hair is lengthy. His white eyes are slightly larger than normal.

Personality: A skeptical and narcissistic man, Ahrim's first love is himself. His second love is also himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his father's forge. He struck the Navigator job and began his own company from there.

Motivation: He has a crush on the local Ploughman; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Joker. Bonds: Poor, Job, Has a crush. Occupation: Navigator

Voice: German accent

Attributes [hide]

Ahrim Doom, Male Tiefling Expert 8
Medium (6'1") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Auran, Giant
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 10000 sp. Jeweled electrum ring (3000 gp). Finely wrought small gold bracelet (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Embroidered and bejeweled glove (3000 gp).


Social Check DCs


Erky Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This southern man is dressed in an above average manner. His clothes are grease stained in places. His white hair is still thick. He has a dull look in his gray eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: When he was but 7 years old his parents immigrated from the south. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the south, certain he would find work there.

Motivation: To protect his home; and to clean up the streets

Ideals: Fighting. Bonds: Attractive, Poor, Immigrant, Guardian. Occupation: Beggar

Voice: Mumbles to self between sentences

Attributes [hide]

Erky Nucklestamp, Male Gnome Warrior 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 13 (+1)18 (+4)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 21000 cp.


Social Check DCs

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