Gimurt Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a perfectly clean shirt and pair of pants. His hair is short and red. He has gleaming, smiling blue eyes.
Personality: Cocky and sure of himself, he believes he is the best Ruler born in the past three hundred years. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Born in the west to a Ruler, Gimurt learned a great deal about his mother's area of expertise. He dropped out of school before completing his studies. He has been saving his money to try and buy his brother's freedom.
Motivation: Doesn't want to be a Ruler and was forced into it by his family; and to find somewhere to settle down
Ideals: Artistic, Logical. Flaws: Mundane. Bonds: Attractive, Job, Family. Occupation: Ruler
Voice: Speaks in third person
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 10)
Armor Class 13
Hit Points 54 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1900 gp. Black pearl (1400 gp). Peridot (70 gp).
Direcris Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'7", this man wears a black coat over a tan low-cut shirt, and a top hat upon his head. He wears his silver crest down. He is baby faced.
Personality: He hates giants. He views them as having robbed his home of its proper glory. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born in the north. In his 11th year, his parents were killed by a giants raid, leaving Direcris alone in the world. After a stint in an orphanage, he was adopted. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants revenge against giants; and nothing but the best is good enough for him
Ideals: Optimist, Impeccable. Bonds: Enemies, Immigrant, Adventurer. Occupation: Bricklayer
Voice: Slurs words
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 7)
Armor Class 11
Hit Points 21 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Giant
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 |
Possessions: 700 gp.
Watson Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has moderate length brown hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: The child of a Junk Dealer, who enjoyed hunting, Watson was taken on many hunting expeditions. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To be a Junk Dealer again; and balancing his hectic life and new dyer responsibilities is difficult
Flaws: Antagonistic. Bonds: Attractive, Job, Family, Nature. Occupation: Dyer
Voice: Sounds elderly
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Alexandre Mellegaard, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing a long, brown, dusty cloak. His silver hair is unkempt and raggedy. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: A skeptical and narcissistic man, Alexandre's first love is himself. His second love is also himself. His job bores him to no end. He has decided to make it more interesting.
History: Born to a pair of adventurers, Alexandre grew up listening to his father's many stories. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break; and nothing but the best is good enough for him
Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer, Criminal record. Occupation: Bowyer
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 77 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +4
Possessions: 4000 gp. Solid gold idol (700 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Silver comb with moonstones (600 gp). Cloth of gold vestments (80 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A necklace of small pink pearls (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
