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NPC Generator

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Chay Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is fair and his fingers are delicate and long. His chestnut hair is singed and shortened. His eyes, though not visible through his cowl, are violet.

Personality: A skeptical and narcissistic man, Chay's first love is himself. His second love is also himself. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised in a forest tribe. His father took him hunting and taught him how to get in the mind of other creatures. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Nature, Criminal record. Occupation: Mayor

Voice: Switch between two voices

Attributes [hide]

Chay Swiftwhistle, Male Halfling Bard 5
Small (3'4") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)16 (+3) 15 (+2)14 (+2)
Skills Animal Handling +5, History +6
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Dwarven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 100 gp.


Social Check DCs


Jak Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. His skin is fair and his fingers are delicate and long. He is bald on top and has large white tufts of hair around his ears. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He can speak with the recently deceased. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of a Hunter, who enjoyed hunting, Jak was taken on many hunting expeditions. After coming to the age of reason, Jak took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the north, certain he would find work there.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Ugly. Bonds: Military, Nature, Immigrant, Criminal record. Occupation: Blacksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Jak Bigheart, Male Halfling Bard 2
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)17 (+3) 14 (+2)14 (+2)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Halfling, Auran, Gnoll, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 290 gp.


Social Check DCs


Mormog Huxley, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'9", this man is wearing colorful clothing, dressed as a Tailor. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was always a brilliant, if unscrupulous mind. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Regain custody of his daughter; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Insane. Bonds: Criminal record, Religious, Family. Occupation: Tailor

Voice: Complex vocabulary, royal

Attributes [hide]

Mormog Huxley, Male Half-Orc Rogue 7
Medium (6'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common, Orc, Auran, Gnome
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eberk Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man is typically in his Dilettante uniform. He has a penchant for wearing a ring with an oversized opal on his right hand. His hair is blonde and curly. His blue eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Eberk reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.

Motivation: Money/treasure; and to prove his worth to the world

Flaws: Antagonistic, Impulsive. Bonds: Job, Rich, Military. Occupation: Dilettante

Voice: Switch between two voices

Attributes [hide]

Eberk Ironfist, Male Dwarf Adept 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)14 (+2) 16 (+3)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 8000 cp.


Social Check DCs

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