Henry Dryden, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. His head has been shaved. His eyes are violet and catlike.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with his god.
History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Religious, Nature. Occupation: Herbalist
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Raer Floshem, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society and is in decent physical shape. His red hair is knotted and matted. He has amber eyes and a grey hat with a tan feather.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Through the years after Raer was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Raer's father didn't care for him much, and the feeling was mutual. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mortician. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is greedy.
Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Rich, Has a crush. Occupation: Masseuse
Voice: Old Prospector
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: Citrine (20 gp). 1 Healer’s kit.
Fargas Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his hair in dreadlocks. His amber eyes are passionate and lively.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born to a Weaver, his father struggled to pay the bills. His family was turned out during the war. He and his family wandered west to less war torn lands. He's also a talented Weaver, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and his religion dominates his actions
Flaws: PTSD. Bonds: Poor, Job, Religious. Occupation: Bowyer
Voice: Jamaican accent
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 7)
Armor Class 13
Hit Points 41 (7d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 900 gp.
Názkûga Hayley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He has a large white mantle and cape that has been intricately interwoven into his brown robe. He has a auburn handlebar mustache and slicked back auburn hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Overbrimming with self-confidence, Názkûga isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He is a Chromatic Dragon in disguise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted from career to career and currently works as a Barber.
Motivation: He'd like to take his coworkers down a peg; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Addict. Bonds: Poor, Job, Adventurer. Occupation: Barber
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 16)
Armor Class 12
Hit Points 112 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Halfling, Draconic
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
Possessions: 7000 gp. Violet garnet (1200 gp). Eye agate (7 gp). Freshwater pearl (7 gp). Coral (100 gp). White pearl (100 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!


