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Gerbo Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is drawn into a tight pony tail with a rose scrunchie. His brown eyes are slightly larger than normal.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerbo is combative with any and all who dare try his patience in the slightest.

History: He comes from a rich southern family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their son. He worked as a Animal Trainer, and he later adopted a second son.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Justice, Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Rich, Family. Occupation: Animal Trainer

Voice: Eastern European accent

Attributes [hide]

Gerbo Cobblelob, Male Gnome Paladin 3
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)18 (+4) 10 (+0)8 (-1)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Elven, Giant, Terran, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp. Bloodstone (70 gp). Bloodstone (70 gp). Eye agate (7 gp). 3 Smokesticks. 1 Thunderstones.


Social Check DCs


Trym Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a brown costume with the symbols of the four houses of cards on his torso, and sports empty pouches on his belt. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to loving parents in a slum to the east. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He has decided he is irredeemable.

Ideals: Logical. Bonds: Attractive, Criminal record, Poor, Immigrant. Occupation: Shepherd

Voice: Booming voice

Attributes [hide]

Trym Fidget, Male Half-Elf Ranger 12
Medium (5'11") Half-Elf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 73 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)16 (+3) 14 (+2)15 (+2)
Skills Insight +6, Performance +6
Senses Passive Perception 12
Languages Common, Elven, Ignan, Dwarven, Celestial
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 400 pp. Gold and topaz bottle stopper cork (1200 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item.


Social Check DCs


Cairn Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of shortbows on his belt, each one with a amber on the hilt. He keeps his brown hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He acts crazy and hedonistic. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born several months after his father was called into army service. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cairn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Religious, Military. Occupation: Fortune-teller

Voice: Hollow voice

Attributes [hide]

Cairn Sanctuary, Male Tiefling Cleric 5
Medium (5'1") Tiefling, Lawful Good (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)15 (+2) 12 (+1)15 (+2)
Skills Athletics +6, Performance +5
Senses Passive Perception 11
Languages Common, Terran, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Geoffrey Hailey, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats, and he perpetually has his flail ready. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.

Personality: Geoffrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Gardener, his mother struggled to pay the bills. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Geoffrey took refuge in the ruined castle and found the beat up flail and armor he uses now. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting, Artistic, Joker. Bonds: Attractive, Poor, Nature. Occupation: Roofer

Voice: Shortens vowels

Attributes [hide]

Geoffrey Hailey, Male Human Adept 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)14 (+2) 9 (-1)13 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Abyssal, Giant
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp.


Social Check DCs

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