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NPC Generator

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Advanced [show]


Halimath Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his falchion. His chestnut hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 6 years old his parents immigrated from the east. Brilliant and gifted he never wanted to apply himself. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Ideals: Gifted. Bonds: Poor, Adventurer, Immigrant. Occupation: Shepherd

Voice: Old thin voice

Attributes [hide]

Halimath Casilltenirra, Male Elf Warrior 9
Medium (5'5") Elf, True Neutral (CR 9)
Armor Class 11
Hit Points 50 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)17 (+3) 10 (+0)15 (+2)
Skills Arcana +6, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven, Infernal, Gnoll, Gnome
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 900 gp. Alexandrite (1600 gp). Rhodochrosite (8 gp). Sard (40 gp). Rock crystal (40 gp). Hematite (8 gp).


Social Check DCs


Bhevek Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a violet tunic with pastel highlights, and long black pants that bunch up around his shoes. His hair is always cut to a buzz. He has a tattooed face.

Personality: His tongue was cut out and he uses sign language. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Disease, Insane. Bonds: Religious. Occupation: Roofer

Voice: Cold and demanding tone

Attributes [hide]

Bhevek Brushgather, Male Halfling Monk 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)14 (+2) 10 (+0)13 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Morkral Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and muscular, this northern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is still thick. His blue unseeing eyes seem to look past you.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Morkral enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Morkral grew up listening to his father's many stories. Cursed with lycanthropy at a very young age, Morkral has worked very hard to control his curse. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Athletic. Flaws: Disease, Hedonist. Bonds: Criminal record, Adventurer. Occupation: Cook

Voice: growls and snarls, animalistic

Attributes [hide]

Morkral Goldfinder, Male Dwarf Wizard 12
Medium (4'4") Dwarf, True Neutral (CR 12)
Armor Class 14
Hit Points 78 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 19 (+4)13 (+1) 15 (+2)12 (+1)
Skills Persuasion +5, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 4000 gp. Emerald (1400 gp). Smoky quartz (20 gp). Rose (20 gp). Rhodochrosite (7 gp). Freshwater pearl (7 gp). White pearl (160 gp). Coral (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Galinndan Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. His black hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not believe in violence as a means to an end. He is a dedicated Roofer but believes his peers are too gung-ho.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Pacifist, Athletic. Bonds: Job, Rich, Attractive. Occupation: Roofer

Voice: Cold and demanding tone

Attributes [hide]

Galinndan Wasanthi, Male Elf Warrior 1
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)8 (-1) 15 (+2)17 (+3)
Skills History +1, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 pp.


Social Check DCs

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