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NPC Generator

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Advanced [show]


Srorthen Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. He keeps his green crest in a flapper bob. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is the product a well kept family trust fund and as such has never really known need. Srorthen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist, Joker. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Shipwright

Voice: Jittery and nervous

Attributes [hide]

Srorthen Grrrmmballhyst, Male Dragonborn Commoner 8
Medium (6'4") Dragonborn, Chaotic Good (CR 8)
Armor Class 10
Hit Points 52 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)12 (+1) 8 (-1)13 (+1)
Skills Medicine +2, Performance +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 800 gp.


Social Check DCs


Orryn Reese, Male Gnome [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. He has a blonde handlebar mustache and slicked back blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is greedy

Ideals: Optimist. Flaws: Insomniac, Hedonist. Bonds: Attractive, Rich. Occupation: Bowyer

Voice: Speaks with lips pursed

Attributes [hide]

Orryn Reese, Male Gnome Sorcerer 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Cressel Moral, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He has styled his blue hair well, parting it to the left. His silver eyes have a joyful gleam in them most of the time.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy, self-centered, vain, and jealous.

History: Cressel was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and a strong sense of loyalty to tiefling people

Flaws: Antagonistic, Selfish, Racist. Bonds: Family, Adventurer. Occupation: Glassblower

Voice: Creaky witch voice

Attributes [hide]

Cressel Moral, Male Tiefling Bard 1
Medium (6'2") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 150 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bilbron Ningel, Male Gnome [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a black tunic with yellow highlights, and long blue pants that bunch up around his shoes. He sports a flattop hair cut. His amber eyes have a joyful gleam in them most of the time.

Personality: He is almost excessively polite to everyone, even when angry. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born into a rich family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After months of barely getting by, Bilbron managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Sabotage a competitor; and seeks redemption

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Rich, Criminal record, Job. Occupation: Dyer

Voice: Raspy

Attributes [hide]

Bilbron Ningel, Male Gnome Paladin 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)11 (+0) 19 (+4)14 (+2)
Skills History +2, Religion +2
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Simple lock. 1 Good lock. 1 Spyglass.


Social Check DCs

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