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NPC Generator

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Advanced [show]


Einkil Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is auburn and very short. His face is scarred and worn.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He also is a firm believer in the manly ideal.

History: Born to a Carter, his father struggled to pay the bills. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to open a new tavern; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Impulsive. Bonds: Criminal record, Poor, In love, Job. Occupation: Interpreter

Voice: Ums and uhs a lot

Attributes [hide]

Einkil Dankil, Male Dwarf Adept 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)17 (+3) 13 (+1)10 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Abyssal, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 330 gp. 1 Magnifying glass.


Social Check DCs


Cloud Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His fur is cut close to his head. His blue eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His father raised him in a mountain cabin. A gifted student he started as a Miner, but he got bored and became a Guard. He hasn't been sleeping well lately.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Insomniac. Bonds: Immigrant, Job, Religious, Nature. Occupation: Guard

Voice: Sore throat, cough

Attributes [hide]

Cloud Running, Male Tabaxi Bard 18
Medium (5'4") Tabaxi, Chaotic Good (CR 18)
Armor Class 12
Hit Points 108 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)11 (+0) 15 (+2)14 (+2)
Skills Acrobatics +8, Perception +8
Senses Passive Perception 18
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444

Possessions: 8000 gp. Rock crystal (70 gp). Golden yellow topaz (700 gp). Lapis lazuli (9 gp). Lapis lazuli (9 gp). Black opal (1600 gp). Lapis lazuli (9 gp). Moss agate (9 gp).


Social Check DCs


Ar-Baruk Ainsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. He is physically well-built. His white hair has been sun bleached extensively. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is overprotective of those who hire his services. He enjoys reading and quiet.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He has money and likes to spend it.

Ideals: Logical, Gifted. Bonds: Rich, Attractive, Guardian. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Ar-Baruk Ainsworth, Male Half-Orc Wizard 2
Medium (6'2") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 11 (+0)9 (-1)
Skills Perception +2, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 210 gp. 1 Everburning torch.


Social Check DCs


Cory Whitby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing the road beaten gear of a warrior. His white hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was always a brilliant, if unscrupulous mind. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Cory and his spouse have recently divorced.

Motivation: To get a good night's sleep.

Ideals: Fighting, Logical. Flaws: Insomniac, Antagonistic, Insane. Bonds: Mentor. Occupation: Cartwright

Voice: Scandinavian accent

Attributes [hide]

Cory Whitby, Male Human Fighter 2
Medium (5'1") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)10 (+0) 17 (+3)14 (+2)
Skills Religion +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 2000 cp. Jade (100 gp). Deep green spinel (100 gp). Rock crystal (20 gp).


Social Check DCs

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