Vlorn Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is portly but not overly obese. He has styled his black hair well, parting it to the left. His gray unseeing eyes seem to look past you.
Personality: He is extraordinarily eccentric. He is a ruthless business man, a trait he acquired from his father.
History: Born in the north his family was never financially stable. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Entrepeneur. Flaws: Disease, Insane. Bonds: Poor, In love. Occupation: Junk Dealer
Voice: Low range voice
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 10)
Armor Class 15
Hit Points 26 (10d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 2200 gp. Pink pearl (70 gp). Citrine (50 gp). Red garnet (70 gp). Aquamarine (1500 gp). Hematite (9 gp).
Iados Compassion, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a brown armored body suit, with a simple yellow line shooting up and back down. He keeps his blue hair in a pixie cut. His red eyes dart from person to person to random spaces in the air.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He can't help but pocket interesting objects he comes across
History: Iados was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. Iados was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Iados decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. During his travels, Iados and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Iados discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Iados fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Flaws: Disease. Bonds: Criminal record, Poor, Adventurer. Occupation: Banker
Voice: Russian accent
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 23 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Gnoll, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 4000 sp.
Kerkad Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on his belt. His crest is brass and very short. He wears large thick round spectacles.
Personality: Stoic and calm, he prefers to meditate than take action. Animals are drawn to him, and he is able to talk to them.
History: Kerkad was born with his father's beautiful face. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kerkad fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To settle down with his crush; and wants a kiss
Ideals: Disciplined, Gifted, Fighting. Bonds: Attractive, Has a crush. Occupation: Painter
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 6)
Armor Class 9
Hit Points 29 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 40000 cp. Violet garnet (700 gp). Moss agate (13 gp). 1 Minor magic item.
Great Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His fur is black, silky, and of moderate length. He is baby faced.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He believes the world needs to unite to get rid of goblins once and for all.
History: He was born several months after his father was called into army service. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by goblins. Great was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Many goblins want him driven away.
Flaws: Antagonistic. Bonds: Attractive, Guardian, Enemies, Military. Occupation: Shepherd
Voice: Indian accent
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 14 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 |
Possessions: 100 gp.
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