Dondon Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case, and he perpetually has his monstrous two handed axe ready. He has done his best to style his brown hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.
Personality: Overbrimming with self-confidence, Dondon isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is a big fan of imagination and believes people should spend more time reading and writing.
History: The child of a Shoemaker, who enjoyed hunting, Dondon was taken on many hunting expeditions. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Dondon's homeland. Dondon decided to take the middle way and become a bodyguard. He left for the north, certain he would find work there.
Motivation: Nothing but the best is good enough for him; and to share knowledge with the world
Ideals: Fighting, Impeccable, Logical. Bonds: Nature, Immigrant. Occupation: Beggar
Voice: Booming voice
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 9)
Armor Class 13
Hit Points 86 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Ignan
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +4
Possessions: 800 gp. Chrysoberyl (110 gp). Coral (110 gp). Violet garnet (1500 gp).
Beiro Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a lot of dark rich colors, with gold accents. He wears his hair in dreadlocks. His eyes are likewise violet. His teeth are white and perfect.
Personality: Beiro is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Retire the richest man in the east; and he wants to meet his childhood hero
Ideals: Extrovert, Entrepeneur, Athletic. Bonds: Attractive, Adventurer. Occupation: Assassin
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Freshwater pearl (16 gp). Moonstone (20 gp). Chalcedony (20 gp).
Trey Marleigh, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green armored body suit, with a simple brown line shooting up and back down. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Trey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He believes the world needs to unite to get rid of gnolls once and for all.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Laborer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Reirak Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear flannel. He has a long silver beard with little hanging trinkets. He has a dull look in his amber eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born in the north. He worked as a nervous Barber and found it very stressful. By chance he met his sister recently and the two have been together since.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Logical. Flaws: Depressed. Bonds: Family, Immigrant, Job. Occupation: Barber
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: Just what you see.
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