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NPC Generator

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Advanced [show]


Beiro Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He is dressed in an above average manner. He has a silver handlebar mustache and slicked back silver hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Optimist, Impeccable. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Layabout

Voice: High pitched and raspy

Attributes [hide]

Beiro Floshem, Male Half-Elf Rogue 12
Medium (5'10") Half-Elf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 73 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)13 (+1) 14 (+2)9 (-1)
Skills Religion +5, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 300 pp. Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Thervan Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is portly but not overly obese. He has styled his white hair well, parting it to the right. His eyes, though not visible through his cowl, are green.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not trust anyone and sleeps with one eye open.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Ideals: Impeccable. Flaws: Insomniac, Disease. Bonds: Family. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Thervan Ilphelkiir, Male Elf Rogue 1
Medium (5'1") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 8 (-1)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +6, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Oppleby Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He wears professional attire. He has a moderate pudge and is not very fit. His auburn hair is smooth and relatively long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Disciplined, Philantrophist, Entrepeneur. Bonds: Attractive, Slave. Occupation: Assassin

Voice: American accent

Attributes [hide]

Oppleby Timbers, Male Gnome Warlock 2
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)14 (+2) 18 (+4)9 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 14
Languages Common, Gnome, Halfling, Ignan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 290 gp.


Social Check DCs


Clerebold Cotton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tight fitting green shirt and pants. He is an epitome of beauty. His silver hair is kept up in a ponytail inside a Stetson hat. He has several tiny sapphire earrings on each ear.

Personality: Eccentric and domineering, Clerebold will drive conversation. He has a habit of throwing himself into exceedingly dangerous situations.

History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Extrovert. Flaws: Impulsive. Bonds: Attractive, Rich, Religious. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Clerebold Cotton, Male Human Ranger 11
Medium (5'6") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 61 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills History +6, Survival +4
Senses Passive Perception 10
Languages Common, Terran, Goblin
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 2900 gp. Carved bone or ivory statuette (70 gp). A necklace of small pink pearls (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs

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