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NPC Generator

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Advanced [show]


Gardain Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally shirtless and showing off his tattooed chest. He wears his black hair up in a very large beehive style do. His ears are large.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the west. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He is unsatisfied with his job; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Criminal record, Job. Occupation: Brewer

Voice: Smooth and feminine

Attributes [hide]

Gardain Goldfinder, Male Dwarf Fighter 9
Medium (4'4") Dwarf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 97 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)10 (+0) 14 (+2)13 (+1)
Skills Arcana +3, Deception +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 20000 cp. Deep green spinel (160 gp). Moss agate (6 gp). Blue quartz (6 gp). Citrine (30 gp). Eye agate (6 gp).


Social Check DCs


Aerdeth Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'10" and lanky with angular features, he is an attractive figure. He wears a violet coat over a pastel low-cut shirt, and a deerstalker hat upon his head. His black hair is still thick. He has gleaming, smiling blue eyes.

Personality: He is extraordinarily eccentric. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He served in the navy to pay for his family's outstanding loans. Aerdeth was born on a far western mountains where he grew up under the tutelage of his mother, an expert Weaver. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Military, Immigrant. Occupation: Weaver

Voice: Speaks with a cold

Attributes [hide]

Aerdeth Mellerelel, Male Half-Elf Expert 9
Medium (4'10") Half-Elf, Neutral Good (CR 9)
Armor Class 12
Hit Points 44 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Three Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a grey costume with the symbols of magic on his torso. His fur is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born several months after his mother was called into army service. He has had some formal singing training, and achieved minor success. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Selfish. Bonds: Attractive, Criminal record, Military. Occupation: Stableman

Voice: Gruff and masculine

Attributes [hide]

Three Thunder, Male Tabaxi Expert 2
Medium (5'8") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)12 (+1) 11 (+0)11 (+0)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Shamash Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He wears his brass crest up. His eyes are gold and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was granted martial powers by his dying sister.

Motivation: Retire the richest man in the east; and he is greedy

Ideals: Opinionated, Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Fisher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shamash Nemmonis, Male Dragonborn Barbarian 13
Medium (6'5") Dragonborn, Lawful Evil (CR 13)
Armor Class 11
Hit Points 97 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 10 (+0)17 (+3)
Skills Athletics +6, Insight +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +4

Possessions: Red spinel (150 gp). Bloodstone (30 gp). Deep blue spinel (1200 gp). Fire opal (1300 gp). Zircon (30 gp). Tiger eye turquoise (8 gp). Rhodochrosite (8 gp). Jasper (30 gp). Tiger eye turquoise (8 gp). Red spinel (150 gp). 1 Medium magic item.


Social Check DCs

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