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NPC Generator

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Advanced [show]


Olunt Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is chestnut and curly. His otherwise smooth face is marked with small tiny scars.

Personality: Olunt speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He feeds upon the attention of others.

History: Born in the north to a Masseuse, Olunt learned a great deal about his father's area of expertise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many illithids want him driven away

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Job, Enemies. Occupation: Masseuse

Voice: Pirate accent

Attributes [hide]

Olunt Fallack, Male Dwarf Druid 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)14 (+2) 16 (+3)9 (-1)
Skills Persuasion +1, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Druidic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 900 sp. 1 Hourglass.


Social Check DCs


Quick Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a black vest and prefers brown and red shirts. His boots appear to have been at one point steel toed but are quite worn down. Beneath his clothing is a huge mess of scar tissue. He has moderate length beige fur. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Slave, Rich. Occupation: Adventurer

Voice: Uses sign language

Attributes [hide]

Quick Running, Male Tabaxi Rogue 9
Medium (6'5") Tabaxi, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 35 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: Star rose quartz (50 gp). Blue star sapphire (1000 gp). Golden yellow topaz (1400 gp). Golden yellow topaz (1400 gp).


Social Check DCs


Adran Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He wears a tight fitting yellow shirt and pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His auburn hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: Adran is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Adran took refuge in the ruined castle and found the beat up flail and armor he uses now. He has achieved small success as a Performer.

Motivation: He feels the way he acts is they only way to get by in the world; and he'd like to take his coworkers down a peg

Ideals: Extrovert, Impeccable. Bonds: Adventurer, Nature, Job. Occupation: Performer

Voice: Gruff and masculine

Attributes [hide]

Adran Teinithra, Male Elf Ranger 5
Medium (5'0") Elf, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)17 (+3) 10 (+0)13 (+1)
Skills History +6, Investigation +6
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Draconic, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp.


Social Check DCs


Radomir Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'4". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is cut jaggedly and amateurishly. His gray eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily eccentric. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He comes from a rich western family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He has achieved small success as a Gardener.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist. Flaws: Insane. Bonds: Rich, Job, Criminal record. Occupation: Gardener

Voice: pre-pubescent

Attributes [hide]

Radomir Reedfellow, Male Halfling Warlock 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 31 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 600 gp.


Social Check DCs

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