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NPC Generator

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Advanced [show]


Dimble Leffery, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'8" and wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his father was called into army service. Cursed with vampirism at a very young age, Dimble has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To share knowledge with the world.

Flaws: Secretive, Disease. Bonds: Attractive, Nature, Military. Occupation: Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dimble Leffery, Male Gnome Druid 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 100 gp.


Social Check DCs


Forcas Blame, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He wears a top hat to hide his balding. His red eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to loving parents in a slum to the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Flaws: Antagonistic. Bonds: Attractive, Slave, Poor, Adventurer. Occupation: Bounty Hunter

Voice: Mousy voice

Attributes [hide]

Forcas Blame, Male Tiefling Adept 18
Medium (5'6") Tiefling, Neutral Evil (CR 18)
Armor Class 12
Hit Points 70 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)20 (+5) 17 (+3)10 (+0)
Skills Medicine +9, Religion +11
Senses Passive Perception 13
Languages Common, Orc, Terran, Draconic, Gnoll, Ignan
Attacks Melee +5 / 5d6-1, Ranged +8 / 5d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17333321

Possessions: 10000 gp. Eye agate (16 gp). Blue-white diamond (4000 gp). Freshwater pearl (16 gp). Alexandrite (1100 gp). Alexandrite (1100 gp). Eye agate (16 gp). 1 Major magic item.


Social Check DCs


Seven In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case, and he perpetually has his shortbow ready. His lavender fur is thinning but still full. He has copper eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. The war was a terrible time for him, and Seven does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Seven lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Blacksmith, but he was a colossal failure. He has since lost track of the people in his past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting. Flaws: Depressed. Bonds: Job, Military, Family. Occupation: Tailor

Voice: Deep voice with rolling R's

Attributes [hide]

Seven In the Wind, Male Tabaxi Ranger 1
Medium (6'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)15 (+2) 14 (+2)9 (-1)
Skills Athletics +4, Religion +4
Senses Passive Perception 12
Languages Common, Auran, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 sp.


Social Check DCs


Zedaar Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brass crest is greasy and uncared for. His eyes are red and he is always smoking a pipe.

Personality: He likes to make people angry or surprised. He enjoys reading and quiet.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and retire the richest man in the west

Ideals: Logical, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

Zedaar Skaarzborroosh, Male Dragonborn Warlock 9
Medium (6'5") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 38 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)11 (+0) 15 (+2)14 (+2)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 5000 sp.


Social Check DCs

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