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NPC Generator

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Advanced [show]


Fonkin Turen, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a long, yellow cloak. His red hair is knotted and matted. His violet eyes have a joyful gleam in them most of the time.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Fonkin studied abroad. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To end his boredom; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Antagonistic, Mundane. Occupation: Fisher

Voice: Laughs frequently while speaking

Attributes [hide]

Fonkin Turen, Male Gnome Wizard 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 30 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 18 (+4)15 (+2) 12 (+1)11 (+0)
Skills Investigation +4, Performance +2
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Halfling
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 600 gp. 1 Tanglefoot bags. 7 Acid flasks.


Social Check DCs


Balam Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He has a moderate pudge and is not very fit. His red hair is greasy and uncared for. His black eyes dart from person to person to random spaces in the air.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Assassin business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Balam grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Balam. After months of barely getting by, Balam managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is content; and to end his boredom

Flaws: Ugly, Emotional, Mundane. Bonds: Rich, Job, Criminal record. Occupation: Assassin

Voice: Stutters

Attributes [hide]

Balam Liberty, Male Tiefling Warlock 8
Medium (6'9") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)14 (+2) 18 (+4)13 (+1)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Druidic, Auran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ulfgar Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his scimitar and is in decent physical shape. He has a long auburn beard with little hanging trinkets. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is overprotective of those who hire his services. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was taken as a slave by a traveling circus and forced to perform He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Fearful. Bonds: Guardian, Religious, Slave. Occupation: Soapmaker

Voice: American accent

Attributes [hide]

Ulfgar Fireforge, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)13 (+1) 11 (+0)7 (-2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


William Wellington, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears clothing that is held on in multiple layers but all of it is in poor condition. He is tall, broad shouldered and powerfully built. His chestnut hair and beard is wavy and long. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, William has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's in love.

Flaws: Shy, Hedonist, Disease. Bonds: Poor, Attractive. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

William Wellington, Male Human Bard 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)13 (+1) 9 (-1)12 (+1)
Skills Insight +2, Investigation +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 1 Minor magic item.


Social Check DCs

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