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NPC Generator

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Advanced [show]


Pushkrimp Ogden, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an entirely black suit with blue socks and a vest with buckled shoes. He has wavy blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. Further he is a bit of a stoner and is frequently out of it.

History: Born in the north his family was never financially stable. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Pushkrimp took refuge in the ruined castle and found the beat up sickle and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Artistic. Flaws: Addict, Mundane. Bonds: Poor, Nature. Occupation: Bricklayer

Voice: Loud with bravado

Attributes [hide]

Pushkrimp Ogden, Male Half-Orc Barbarian 7
Medium (6'6") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 53 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)16 (+3) 15 (+2)12 (+1)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Celestial, Auran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 100000 cp. 1 Minor magic item.


Social Check DCs


Sark Morley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. His auburn hair is matted, messy, and big. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to fit into much smaller and tighter spaces than normal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his brother before him, after school he went straight into learning to become a Blacksmith. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Slave. Occupation: Blacksmith

Voice: Sleepy voice

Attributes [hide]

Sark Morley, Male Half-Orc Bard 4
Medium (5'6") Half-Orc, Chaotic Good (CR 4)
Armor Class 9
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)11 (+0) 15 (+2)10 (+0)
Skills Acrobatics +1, Performance +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: Golden pearl (150 gp). Chrysoprase (70 gp).


Social Check DCs


Ar-Pratu Shirley, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is typically in his Priest uniform. His auburn hair is braided into rings. His ears are large.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not believe in violence as a means to an end. He is a dedicated Priest but believes his peers are too gung-ho.

History: He was born to loving parents in a slum to the south. A gifted student he started as a Banker, but he got bored and became a Priest. He struck the Priest job and began his own company from there.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult.

Ideals: Gifted, Pacifist. Flaws: Ugly. Bonds: Job, Poor. Occupation: Priest

Voice: Speaks with lips pursed

Attributes [hide]

Ar-Pratu Shirley, Male Half-Orc Fighter 7
Medium (5'3") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 64 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)9 (-1) 11 (+0)16 (+3)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A delicate silver chain set with a tourmaline (30 gp). Golden circlet with four aquamarines (2000 gp). 1 Minor magic item.


Social Check DCs


Gerald Tao, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'7". He wears a yellow tunic with brown highlights, and long grey pants that bunch up around his shoes, and his gloved hand is found clutching a hand crossbow. His chestnut hair is styled in orderly dreadlocks. His eyes are blue and catlike.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Animals are drawn to him, and he is able to talk to them.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Optimist, Gifted, Impeccable. Bonds: Adventurer. Occupation: Sage

Voice: Boston accent

Attributes [hide]

Gerald Tao, Male Half-Elf Warrior 4
Medium (5'7") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)17 (+3) 12 (+1)13 (+1)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Halfling, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Violet garnet (200 gp). Hematite (7 gp).


Social Check DCs

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