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NPC Generator

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Advanced [show]


River On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple grey robe with red stripes complete with hood. He has a moderate pudge and is not very fit. His lavender fur is kept up in a ponytail inside a deerstalker hat. His eyes, though not visible through his cowl, are amber.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Fisher business at a young age. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Justice. Flaws: Ugly. Bonds: Job, Slave, Military. Occupation: Fisher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

River On the Water, Male Tabaxi Druid 1
Medium (5'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 gp.


Social Check DCs


Thradal Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a robe, a symbol of the sun god around his neck, and a sai on his belt. He wears a Stetson hat to hide his balding. His green eyes peer out from beneath his Stetson yellow hat.

Personality: Thradal is depressed about a lot of things. He tends to be a nihilist. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Thradal was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Being a Barkeep kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Fighting. Flaws: Depressed, Insane. Bonds: Criminal record, Attractive. Occupation: Barkeep

Voice: Relaxed voice

Attributes [hide]

Thradal Ungart, Male Dwarf Monk 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)13 (+1) 15 (+2)7 (-2)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 330 gp. Brown-green garnet (40 gp). 1 Half-Plate.


Social Check DCs


Balam Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally well dressed albeit a few years behind the times. His white hair is braided into rings. His half smiles and gold eyes are beguiling and draw you in.

Personality: He dislikes all the random violence that takes place in the south. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Balam grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and wants to work out more often

Ideals: Athletic, Pacifist. Bonds: Attractive, Enemies, Adventurer. Occupation: Animal Trainer

Voice: Complex vocabulary, royal

Attributes [hide]

Balam Turmoil, Male Tiefling Expert 15
Medium (6'1") Tiefling, Chaotic Good (CR 15)
Armor Class 11
Hit Points 56 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 15 (+2)18 (+4)
Skills Medicine +7, Persuasion +9
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2

Possessions: 6000 gp. Cloth of gold vestments (70 gp). Gold and topaz bottle stopper cork (1100 gp). Solid gold idol (800 gp). Solid gold idol (800 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Black velvet mask with numerous citrines (70 gp). Solid gold idol (800 gp). Silver chalice with lapis lazuli gems (70 gp).


Social Check DCs


Reynard Badger, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a tan shirt with thin black vertical stripes and grey pants. He is tall, broad shouldered and powerfully built. His red hair is slicked back into a classic pompadour. His eyes are violet and beady.

Personality: A deeply religious man he believes everything happens for a reason. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted druidic powers by his dying sister.

Motivation: His religion dominates his actions; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Poor, Adventurer. Occupation: Body Guard

Voice: Relaxed voice

Attributes [hide]

Reynard Badger, Male Human Adept 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 13 (+1)9 (-1)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1 Minor magic item.


Social Check DCs

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