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NPC Generator

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Advanced [show]


Grumbar Leighton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears rags and sports a simple walking cane. His silver hair is greasy and uncared for. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a white middle class family as the only child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and his religion dominates his actions

Flaws: Ugly, Insane, Hedonist, Mundane. Bonds: Poor, Religious. Occupation: Painter

Voice: Switch between two voices

Attributes [hide]

Grumbar Leighton, Male Half-Orc Commoner 9
Medium (6'0") Half-Orc, Neutral Evil (CR 9)
Armor Class 12
Hit Points 39 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)8 (-1) 13 (+1)12 (+1)
Skills Athletics +6, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +4

Possessions: 150 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eldon Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright tan suits and hats. He wears a feathered hat to cover his moderate length red hair. He has violet eyes.

Personality: A deeply religious man he believes everything happens for a reason. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Religious, Mentor, Job. Occupation: Bookbinder

Voice: German accent

Attributes [hide]

Eldon Murnig, Male Gnome Warrior 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 29 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)16 (+3) 11 (+0)14 (+2)
Skills Athletics +1, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Auran, Goblin
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 500 gp.


Social Check DCs


Gilbert Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His hair is golden and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He has been saving his money to try and buy his brother's freedom.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and expand his business

Ideals: Justice. Flaws: Insane, Addict. Bonds: Rich, Family, Job. Occupation: Glassblower

Voice: Complex vocabulary, royal

Attributes [hide]

Gilbert Thackeray, Male Human Fighter 10
Medium (6'5") Human, Neutral Evil (CR 10)
Armor Class 13
Hit Points 87 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)13 (+1) 15 (+2)14 (+2)
Skills Deception +6, History +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 600 gp. Brown-green garnet (140 gp). Hematite (8 gp). Emerald (1200 gp). Hematite (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silent Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears skinny pants and wears a black and green robe with the hood down. His top hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is almost excessively polite to everyone, even when angry. Flattery will make him almost putty in your hands.

History: He was born in a small plains village. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Flaws: Ugly, Shy, Selfish. Bonds: Poor, Nature. Occupation: Cook

Voice: Nasally tone

Attributes [hide]

Silent Wing, Male Tabaxi Fighter 3
Medium (5'2") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)14 (+2) 11 (+0)16 (+3)
Skills Athletics +3, Nature +4
Senses Passive Perception 10
Languages Common, Ignan, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. Deep green spinel (70 gp). Carnelian (80 gp). Blue quartz (8 gp). 1 Buckler. 1 Half-Plate.


Social Check DCs

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