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NPC Generator

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Lvl.
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Seed

Advanced [show]


Theriatis Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many pastel ritualistic tattoos. He wears a black tunic with pastel highlights, and long white pants that bunch up around his shoes. His hair is always cut to a buzz. His eyes are a pleasant violet.

Personality: He has always had a great fascination with Elven culture. He also has developed a complete distrust of the Gardener profession.

History: Sold as a small child to a slaver, Theriatis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his brother before him, after school he went straight into learning to become a Glassblower. He has been a successful dealer in antiques buying low and selling high.

Motivation: He desires power and/or immortality; and expand his business

Ideals: Entrepeneur. Flaws: Racist. Bonds: Job, Mentor, Adventurer. Occupation: Glassblower

Voice: Complex vocabulary, royal

Attributes [hide]

Theriatis Xistsrith, Male Elf Commoner 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)10 (+0) 10 (+0)11 (+0)
Skills History +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 900 sp.


Social Check DCs


Elaim Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He wears a broad hat to hide his balding. His gray eyes are passionate and lively.

Personality: He does not believe in betrayal or weakness as things to be tolerated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Elaim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Elaim began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion

Ideals: Justice, Entrepeneur. Bonds: Enemies, Poor, Family. Occupation: Sculptor

Voice: American accent

Attributes [hide]

Elaim Eversharp, Male Dwarf Monk 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 25 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 20 (+5)15 (+2) 11 (+0)12 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 370 gp. Jasper (80 gp).


Social Check DCs


Kilvar Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears a black small hat and black clothes, he is not a threatening figure. He wears a colorful flower in his auburn hair. His gray eyes dart from person to person.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Kilvar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He became a Mayor soon after.

Motivation: Seeks redemption; and he feels kind of lost in life

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Job, Poor, Criminal record. Occupation: Mayor

Voice: Middle-eastern accent

Attributes [hide]

Kilvar Torevir, Male Dwarf Warrior 3
Medium (4'2") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Tomi Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears just a violet suit. With bright brown hair and a scraggly beard. His thin eyebrows rest above his beady brown eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and he seems to be bored by most things

Ideals: Athletic, Extrovert. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Hunter

Voice: Rolls R's

Attributes [hide]

Tomi Deephollow, Male Halfling Rogue 8
Small (2'11") Halfling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 60 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 15 (+2)18 (+4)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Auran, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: Brown-green garnet (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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