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NPC Generator

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Advanced [show]


Vilberg Reid, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears professional attire. He wears his black hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He snorts whenever he laughs or is feeling confident. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the west to a Herbalist, Vilberg learned a great deal about his father's area of expertise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. In the meantime he has taken over work as a Herbalist and occasionally as a mercenary.

Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark

Ideals: Optimist. Bonds: Attractive, Adventurer, Job, Family. Occupation: Herbalist

Voice: French accent

Attributes [hide]

Vilberg Reid, Male Half-Orc Paladin 11
Medium (5'7") Half-Orc, Chaotic Good (CR 11)
Armor Class 11
Hit Points 93 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)12 (+1) 13 (+1)13 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 10000 sp. Solid gold idol (1000 gp).


Social Check DCs


Kite Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing a long, black, dusty cloak. Beneath his clothing is a huge mess of scar tissue. His black fur is lengthy and is close to two feet long. His blue eyes peer out from beneath his deerstalker black hat.

Personality: He has always had a great fascination with Tabaxi culture. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.

Motivation: To get a good night's sleep; and he is greedy

Ideals: Gifted. Flaws: Racist, Insomniac. Bonds: Slave, Military, Rich. Occupation: Carpenter

Voice: Pronounces difficult words wrong

Attributes [hide]

Kite Moon, Male Tabaxi Bard 8
Medium (5'2") Tabaxi, True Neutral (CR 8)
Armor Class 14
Hit Points 57 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 16 (+3)10 (+0) 14 (+2)15 (+2)
Skills Deception +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1300 gp.


Social Check DCs


Rael Meliamne, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing colorful clothing, dressed as a Locksmith. His chestnut hair is heavily combed to the right. His thin eyebrows rest above his beady amber eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also hits on women, regardless of circumstances.

History: He was raised in a desert tribe. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Elven compassion; and to pay off his debts

Flaws: Ugly, Selfish, Racist. Bonds: Has a crush, Nature, Debt. Occupation: Locksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Rael Meliamne, Male Elf Fighter 11
Medium (4'11") Elf, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 106 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 3000 gp. Coral (130 gp). Banded agate (15 gp). Hematite (15 gp). Onyx (40 gp). Bloodstone (40 gp). Azurite (15 gp). Malachite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Snafû Bradford, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He sports a flattop hair cut. His eyes are a pleasant violet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He went to a religious school and was inspired by the priests there in charitable deeds. During his travels, Snafû and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Snafû discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Snafû fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Someone believes him a fraud; and he is compelled to act according to his religious beliefs

Ideals: Disciplined. Flaws: Disease. Bonds: Adventurer, Religious, Enemies. Occupation: Engraver

Voice: Sore throat, cough

Attributes [hide]

Snafû Bradford, Male Half-Orc Rogue 1
Medium (6'2") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)10 (+0) 16 (+3)11 (+0)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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