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NPC Generator

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Advanced [show]


Valafar Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey costume with the symbols of luck on his torso. His blue hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He is very quiet and rarely speaks above a whisper. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he doesn't get along with people that don't share his tastes

Ideals: Opinionated, Impeccable. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Valafar Entropy, Male Tiefling Aristocrat 2
Medium (5'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)18 (+4) 16 (+3)13 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal, Goblin, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 130 gp.


Social Check DCs


Beloril Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely grey suit with green socks and a vest with buckled shoes. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He invites people to come help in his community garden.

History: He got into the Stableman business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hasn't been sleeping well lately.

Motivation: Wants to work out more often; and to be a architect again

Ideals: Philantrophist, Athletic. Flaws: Insomniac. Bonds: Job. Occupation: Stableman

Voice: Uses sign language

Attributes [hide]

Beloril Trueanvil, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Draconic
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 140 gp.


Social Check DCs


Tod Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'0" has a big stupid grin on his face most of the time. He wears a brown tunic with tan highlights, and long white pants that bunch up around his shoes. His long white hair reaches down to his waist. His skin is flawless and his gray eyes scan people very quickly.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A powerful wizard made him what he is. His father was a soldier and died while he was still young. Tod was left his father's suit of armor and trained in its use and care. He now spends his time doing works of charity.

Motivation: Halfling compassion; and a strong sense of loyalty to halfling people

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Religious, Mentor, Military. Occupation: Cook

Voice: Voice breaks

Attributes [hide]

Tod Stoutman, Male Halfling Druid 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)12 (+1) 16 (+3)14 (+2)
Skills Arcana +4, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: Alexandrite (1200 gp).


Social Check DCs


Wymar Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is heavily combed to the left. He has brown eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is able to fit into much smaller and tighter spaces than normal.

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Wymar took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Rich, Adventurer. Occupation: Mayor

Voice: Speaks with a cold

Attributes [hide]

Wymar Livingstone, Male Human Warlock 10
Medium (5'9") Human, True Neutral (CR 10)
Armor Class 13
Hit Points 64 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Medicine +6, Performance +7
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1442222

Possessions: 7000 sp. Rhodochrosite (14 gp). Jet (120 gp). Deep blue spinel (1200 gp). White opal (800 gp). Emerald (800 gp). Malachite (14 gp). Black pearl (1200 gp). Red spinel (120 gp).


Social Check DCs

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