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NPC Generator

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Advanced [show]


Richard Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, blue cloak. His hair is golden and curly. His skin is flawless and his blue eyes scan people very quickly.

Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy, self-centered, vain, and jealous.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Half-Elf Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist, Gifted. Flaws: Selfish. Bonds: Attractive, Adventurer, Criminal record. Occupation: Shoemaker

Voice: Speaks in third person

Attributes [hide]

Richard Gyula, Male Half-Elf Wizard 5
Medium (5'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 800 gp. Red spinel (120 gp). Violet garnet (1600 gp). Moonstone (60 gp). 1 Minor magic item.


Social Check DCs


Gimble Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is typically in his Knight uniform. He has a small bristly mustache and wavy silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the recently deceased. He believes the world needs to unite to get rid of goblins once and for all.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Like his father and his brother before him, after school he went straight into learning to become a Knight. He then took over the family business and is one of the better Knight for hire.

Motivation: A deep hatred of goblins.

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Job, Enemies. Occupation: Knight

Voice: High pitched, excited

Attributes [hide]

Gimble Ironhide, Male Gnome Bard 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)11 (+0) 14 (+2)10 (+0)
Skills Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 100 gp. Obsidian (9 gp).


Social Check DCs


Trey Barton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man has a large blue mantle and cape that has been intricately interwoven into his violet robe. His auburn hair and beard is wavy and long. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Trey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trey lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He became a Ruler soon after.

Motivation: Further expansion of business; and he is content

Ideals: Extrovert. Flaws: Impulsive, Mundane. Bonds: Family, Job. Occupation: Ruler

Voice: Dark and ominous

Attributes [hide]

Trey Barton, Male Human Sorcerer 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 18 (+4)14 (+2)
Skills Investigation +4, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 10 pp.


Social Check DCs


Quarion Aloro, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a lot of dark rich colors, with gold accents. His silver hair is knotted and matted. His amber eyes peer out from beneath his broad blue hat.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of northern immigrants he idolized his mother. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He left for the north, certain he would find work there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Philantrophist. Bonds: Attractive, Poor, Criminal record, Immigrant. Occupation: Shepherd

Voice: Boston accent

Attributes [hide]

Quarion Aloro, Male Elf Warlock 3
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)10 (+0) 11 (+0)11 (+0)
Skills Acrobatics +2, Athletics +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 100 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs

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