Rivaan Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'4" and muscular, this southern man prefers to wear green clothing when he does not wear armor. His crest, while still mostly green, has prominent grey streaks. His fierce red eyes like to dwell on things.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born several months after his father was called into army service. His childhood dream was to be a Guard, but he was a colossal failure. Recently the stress of being a Engraver has made it difficult for him to sleep.
Motivation: He has a crush on the local Guard; and he wants to get laid
Ideals: Athletic, Justice. Flaws: Insomniac. Bonds: Job, Military, Has a crush. Occupation: Engraver
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 9)
Armor Class 13
Hit Points 45 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 21 (+5) | 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 3d4+5, Ranged +6 / 3d4+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 3 |
Possessions: 120 pp. Hematite (15 gp). Blue quartz (15 gp). Amethyst (50 gp). Violet garnet (1200 gp). Brown-green garnet (50 gp). Deep green spinel (50 gp). Rock crystal (20 gp).
Thorin Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He carries with him a set of sickles, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has a long chestnut beard with little hanging trinkets. His green eyes lackadaisically let the world flow into them.
Personality: He speaks before he thinks and is too direct. Flattery will make him almost putty in your hands.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Thorin was born on a far northern plains where he grew up under the tutelage of his father, an expert Barkeep. He left for the north, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Impulsive, Selfish. Bonds: Immigrant. Occupation: Barkeep
Voice: Squeaky
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Aquan, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. 1 Breastplate.
Krimmon Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male is generally well dressed albeit a few years behind the times. He is tall, broad shouldered and powerfully built. His silver hair is smooth and relatively long. His hazel eyes dart from person to person.
Personality: Always inclined to offer people food he seems plenty friendly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the south to a Barber, Krimmon learned a great deal about his mother's area of expertise. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a Barber soon after.
Motivation: Sabotage a competitor.
Ideals: Philantrophist, Justice. Flaws: Insane. Bonds: Attractive, Job. Occupation: Barber
Voice: Posh accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 16)
Armor Class 13
Hit Points 80 (16d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 3 | 3 |
Possessions: 7000 gp. Eye agate (13 gp). Eye agate (13 gp). Golden yellow topaz (800 gp). Star ruby (500 gp). Chalcedony (70 gp). Citrine (70 gp). Coral (160 gp). Azurite (13 gp). Lapis lazuli (13 gp). Star rose quartz (70 gp). Violet garnet (800 gp). Deep blue spinel (800 gp). Onyx (70 gp). Chrysoprase (70 gp). Hematite (13 gp). Star ruby (500 gp). Peridot (70 gp). Eye agate (13 gp). Brown-green garnet (160 gp). Tiger eye turquoise (13 gp). Golden yellow topaz (800 gp). Aquamarine (800 gp). 1 Medium magic item. 1 Medium magic item.
Hamil TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest, and carries monstrous two handed axes. His head has been shaved. His green eyes have a joyful gleam in them most of the time.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in the west to a Ruler, Hamil learned a great deal about his mother's area of expertise. His mother was a soldier and died while he was still young. Hamil was left his mother's suit of armor and trained in its use and care. He has taken up work as a Ruler and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Ugly, Selfish, PTSD. Bonds: Military, Job. Occupation: Ruler
Voice: Voice breaks
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 260 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!

