Bertram Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his flail. His brown hair is cut jaggedly and amateurishly. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the west to a Blacksmith, Bertram learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Expand his business; and balancing his hectic life and new blacksmith responsibilities is difficult
Ideals: Athletic. Flaws: Secretive. Bonds: Attractive, Job. Occupation: Blacksmith
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 200 sp.
Gunter Oakley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a white shirt with thin black vertical stripes and white pants. His auburn hair and beard is wavy and long. He has blue eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Gunter was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to open a new tavern.
Flaws: Antagonistic, Secretive. Bonds: Job. Occupation: Dilettante
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 27 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 250 pp.
Gnarsh Kendall, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. He has a red handlebar mustache and slicked back red hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is overprotective of those who hire his services. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Gnarsh was raised in a hard working conservative environment. His father was a mechanic, and taught him how to fix just about anything. He inherited the family business which he has now maintained for 5 years.
Motivation: To be a Ploughman again; and expand his business
Ideals: Philantrophist, Persistence. Bonds: Poor, Guardian, Job. Occupation: Dyer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Orc, Druidic, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 700 sp. 1 Banded mail.
Korag Harley, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses well, wearing green shirts, loose pants, and blazers most of the time, and a wedding ring on his left hand. He has a blonde handlebar mustache and slicked back blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Overbrimming with self-confidence, Korag isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Some 8 years later his spouse died after the birth of his son. Heartbroken, Korag never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, In love, Mentor. Occupation: Sailor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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