Abad Dread, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He has the majority of his body covered in plate. His brown hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady red eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Abad was born the youngest of three triplets. His first spouse was a Spy, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: He's repulsed by the PC; and marry his brother to traveling adventurers
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Banker
Voice: Low range voice
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 5)
Armor Class 9
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 2000 sp. Silver comb with moonstones (600 gp). Gold dragon comb with red garnet eye (1400 gp). Brass mug with jade inlays (200 gp). An abacus with copper, silver and gold markers (60 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Anthony Hackney, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears bulky tan painted plate armor. He has done his best to style his black hair to look like a famous performer. He wears large thick round spectacles.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He comes from a rich northern family. Anthony was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Anthony decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Body Guard kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants his loneliness to end; and a rival would like him out of the picture
Ideals: Philantrophist. Flaws: Forgetful. Bonds: Rich, Criminal record, Has a crush. Occupation: Body Guard
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 40 pp. Chalcedony (20 gp).
Travok Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his violet eyes scan people very quickly.
Personality: Travok wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Travok was raised in a hard working conservative environment. He worked as a nervous Servant and found it very stressful. He then took over the family business and is one of the better Servant for hire.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Disciplined. Flaws: Fearful. Bonds: Poor, Attractive, Job. Occupation: Servant
Voice: Scratchy, weak
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 88 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 20 (+5) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Infernal, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 7000 sp.
Bathin Terror, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man has a large grey mantle and cape that has been intricately interwoven into his black robe. He wears a colorful flower in his brown hair. His half smiles and gold eyes are beguiling and draw you in.
Personality: He never swears and excessively uses polite adverbs when speaking. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a pair of adventurers, Bathin grew up listening to his father's many stories. He found a children's book about a Tiefling Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He has passion for adventuring and risk; and retire the richest man in the north
Ideals: Optimist, Entrepeneur. Flaws: Secretive. Bonds: Attractive, Adventurer. Occupation: Adventurer
Voice: Russian accent
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Terran, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Jade (100 gp). Red spinel (100 gp). Jet (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
