Qemuel Wrath, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He is well dressed, but even with his fine clothing he looks run-down. He has a hunchback. He has styled his chestnut hair well, parting it to the right. His black unseeing eyes seem to look past you.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Qemuel was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He has passion for adventuring and risk; and expand his business
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Adventurer, Job. Occupation: Herbalist
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Halfling, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 160 gp.
Thrak Tyndall, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'6" and muscular, this northern man wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. He has moderate length silver hair. His eyes are green and beady.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great joy in being the best Bricklayer in town.
History: Born in the north to a Bricklayer, Thrak learned a great deal about his father's area of expertise. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He became a Bricklayer soon after.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Flaws: Ugly, Shy, Racist. Bonds: Job. Occupation: Bricklayer
Voice: Indian accent
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Evil (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Infernal, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 800 gp. Blue quartz (14 gp). Peridot (70 gp). 1 Minor magic item. 1 Minor magic item.
Hadarai Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He is physically well-built. With bright auburn hair and a scraggly beard. He wears crescent spectacles with a black brim.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: When he was but 7 years old his parents immigrated from the east. Hadarai was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Soapmaker. He has since lost track of the people in his past.
Motivation: He has money and likes to spend it; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Bonds: Religious, Immigrant, Family, Rich. Occupation: Soapmaker
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 70 pp. 1 Masterwork Common Melee.
Akmen Agony, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His dark red hair is lengthy and is close to two feet long. His half smiles and silver eyes are beguiling and draw you in.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born to a pair of adventurers, Akmen grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. He struck the Miner job and began his own company from there.
Motivation: To reunite with his old friends.
Flaws: Hedonist. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Miner
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 80 pp. Deep blue spinel (900 gp). Onyx (30 gp).
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