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NPC Generator

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Advanced [show]


Fabien Turen, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His golden hair is drawn into a tight pony tail with a rose scrunchie. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He believes the world needs to unite to get rid of orcs once and for all.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. Days after completing his studies, news broke out that his hometown was attacked by orcs. Fabien was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Someone believes him a fraud; and revenge

Flaws: Ugly, Antagonistic. Bonds: Enemies, Military, Immigrant. Occupation: Shoemaker

Voice: Indian accent

Attributes [hide]

Fabien Turen, Male Gnome Paladin 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)10 (+0) 11 (+0)13 (+1)
Skills History +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 19000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item.


Social Check DCs


Chem Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green shirt with thin black vertical stripes and grey pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is blue and very short. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. As long as the job gets done he does not care how it got done.

History: Chem hails from a village terrorized by drow. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A deep hatred of drow.

Ideals: Justice, Professionalism. Bonds: Attractive, Enemies. Occupation: Sage

Voice: Smooth and feminine

Attributes [hide]

Chem Bedlam, Male Tiefling Monk 4
Medium (5'11") Tiefling, True Neutral (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)14 (+2) 13 (+1)16 (+3)
Skills Deception +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Celestial
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 23000 cp. 3 Alchemist’s fire.


Social Check DCs


Taklinn Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his scimitar. He wears a wide-brimmed hat to cover his moderate length golden hair. This blue eyed westerner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Taklinn was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Poor, Adventurer, Mentor. Occupation: Barber

Voice: Excited and jittery

Attributes [hide]

Taklinn Strongheart, Male Dwarf Monk 7
Medium (3'11") Dwarf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 61 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 19 (+4)12 (+1) 13 (+1)11 (+0)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 1100 gp.


Social Check DCs


Bertram Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries a battered shortbow and tarnished shield as well. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is overprotective of those who hire his services. He is a font of random trivia from the lore and stories he has discovered

History: Bertram was born with his mother's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To protect his home; and to clean up the streets

Ideals: Fighting, Logical. Bonds: Attractive, Guardian, Poor. Occupation: Jeweler

Voice: Hollow voice

Attributes [hide]

Bertram Wiseacre, Male Halfling Warrior 3
Small (3'4") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)9 (-1) 14 (+2)15 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp.


Social Check DCs

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