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NPC Generator

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Advanced [show]


Dain Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and lanky with angular features, he is an attractive figure. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His red hair is heavily combed to the right. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He comes from a rich western family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and balancing his hectic life and new locksmith responsibilities is difficult

Flaws: Fearful. Bonds: Attractive, Guardian, Rich, Job. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Dain Dankil, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)17 (+3) 12 (+1)9 (-1)
Skills Persuasion +1, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Terran, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 1 Half-Plate.


Social Check DCs


Travok Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a slight overbite and is overall scrawny. His blonde hair is thinning but still full. His eyes are likewise green.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He got into the Apothecary business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Apothecary like his mother before him.

Motivation: He desires power and/or immortality; and to be a sellsword again

Ideals: Philantrophist. Flaws: Racist. Bonds: Job, Religious, Adventurer. Occupation: Apothecary

Voice: Forgets to breathe while speaking

Attributes [hide]

Travok Ironfist, Male Dwarf Cleric 5
Medium (4'2") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 9 (-1)8 (-1)
Skills History +5, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Coral (150 gp).


Social Check DCs


Tree Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. His gray fur has been sun bleached extensively. His hazel eyes are passionate and lively.

Personality: Tree hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a Fisher, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has never given up on his singing dream.

Motivation: He is wracked by social anxiety.

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Poor, Religious. Occupation: Actor

Voice: Indian accent

Attributes [hide]

Tree Of Passion, Male Tabaxi Rogue 12
Medium (5'8") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 54 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)15 (+2) 16 (+3)17 (+3)
Skills History +6, Perception +7
Senses Passive Perception 17
Languages Common, Goblin, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: Peridot (50 gp). Hematite (10 gp). Pink pearl (130 gp). Alexandrite (400 gp). Black pearl (400 gp). Rhodochrosite (10 gp). Blue quartz (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Karg Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He dresses like a well dressed Adventurer does. His whole body is exceptionally muscular. He sports a long black beard, and similarly colored long hair. He has violet eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is an amazing painter.

History: He got into the Adventurer business at a young age. In his 10th year, his parents were killed by a goblins raid, leaving Karg alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Immigrant, Enemies. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

Karg Gracey, Male Half-Orc Barbarian 7
Medium (5'2") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 46 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +3, History +5
Senses Passive Perception 11
Languages Common, Orc, Druidic, Gnome
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +5

Possessions: 700 gp. Embroidered and bejeweled glove (1000 gp). 1 Minor magic item.


Social Check DCs

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