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NPC Generator

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Advanced [show]


Ralf Easton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a blue armored body suit, with a simple violet line shooting up and back down. His tied-back hair is brown. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He has always had a great fascination with Human culture. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born a particularly ugly child, much to the horror of his parents. In his 18th year, his parents were killed by a gnolls raid, leaving Ralf alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and a strong sense of loyalty to human people

Flaws: Ugly, Racist. Bonds: Enemies, Rich. Occupation: Bricklayer

Voice: Boston accent

Attributes [hide]

Ralf Easton, Male Human Bard 11
Medium (5'0") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 72 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)16 (+3) 17 (+3)10 (+0)
Skills Stealth +5
Senses Passive Perception 13
Languages Common, Goblin, Orc, Draconic
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333100

Possessions: 2900 gp.


Social Check DCs


Tarhun Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His scarlet crest is greasy and uncared for. His eyes are a pleasant gold.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tarhun fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Fighting, Joker. Flaws: Ugly, PTSD. Bonds: Nature. Occupation: Banker

Voice: Tuts and clicks tongue

Attributes [hide]

Tarhun Phrahdrandon, Male Dragonborn Expert 5
Medium (6'4") Dragonborn, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 600 gp. 1 Small steel mirror.


Social Check DCs


Dalgal Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'4". He is wearing the road beaten gear of a warrior. He wears his blonde hair up. His eyes are hazel and beady.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born a particularly ugly child, much to the horror of his parents. One day when Dalgal was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Dalgal was heart-stricken from the event, and his mother started working long hours to provde for them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Impulsive, PTSD. Bonds: Family. Occupation: Actor

Voice: Pronounces difficult words wrong

Attributes [hide]

Dalgal Dankil, Male Dwarf Warlock 12
Medium (4'4") Dwarf, True Neutral (CR 12)
Armor Class 14
Hit Points 113 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 18 (+4)15 (+2) 15 (+2)9 (-1)
Skills History +6, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Celestial
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: 200 pp. Golden yellow topaz (700 gp). Bloodstone (50 gp). Eye agate (11 gp). Red spinel (100 gp). Sardonyx (50 gp). Fire opal (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krakhorn Pickering, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to make almost anything out of random pieces of junk.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He has chosen to use the inheritance that was left to him frivolously. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and money/treasure

Ideals: Gifted. Bonds: Rich, Nature, Religious, Enemies. Occupation: Barber

Voice: Shortens vowels

Attributes [hide]

Krakhorn Pickering, Male Half-Orc Warrior 2
Medium (6'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)10 (+0) 13 (+1)11 (+0)
Skills Nature +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 130 gp.


Social Check DCs

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