Jocelyn Sherwood, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears clothing that is held on in multiple layers but all of it is in poor condition. He has a black handlebar mustache and slicked back black hair. His face is scarred and worn.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also is a firm believer in the manly ideal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and he feels kind of lost in life
Ideals: Gifted. Flaws: Ugly, Depressed, Impulsive. Bonds: Poor. Occupation: Mayor
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Dabbledob Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on his belt. He has golden hair. His green eyes dart from person to person.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to loving parents in a slum to the south. He went to a religious school and was inspired by the priests there in charitable deeds. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He feels kind of lost in life; and he is compelled to act according to his religious beliefs
Ideals: Persistence. Flaws: Depressed. Bonds: Religious, Poor. Occupation: Beggar
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 15 (+2) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Elven, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 |
Possessions: 2000 sp. Chrysoberyl (160 gp). 1 Minor magic item.
Bhevek Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear flannel. His white hair is smooth and relatively long. His eyes are likewise hazel.
Personality: He is a hateful person. He taunts others and blames them for his problems. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a soldier and died while he was still young. Bhevek was left his mother's suit of armor and trained in its use and care. He became a Barkeep soon after.
Motivation: He seems to be bored by most things; and wants to open a new tavern
Flaws: Antagonistic, Disease, Mundane. Bonds: Military, Job. Occupation: Barkeep
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 9 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 19 (+4) | 17 (+3) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Terran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Glim Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: 3'3" and muscular, this western man likes to wear ponchos typically of a light green in addition to tight pants. His moppish golden hair is in a traditional bowl cut. His eyes are violet and beady.
Personality: Confrontational and typically high on some drug or another. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: He's looking for his big break; and he has a rivalry with the church that dominates his actions
Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Adventurer, Religious, Enemies. Occupation: Barkeep
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 14)
Armor Class 11
Hit Points 31 (14d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 10 (+0) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Sylvan, Celestial
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 6000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver comb with moonstones (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Sapphire pendant on gold chain (2600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Embroidered and bejeweled glove (3000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Old masterpiece painting (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


