Kassoon
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NPC Generator

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Advanced [show]


Cask Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has a large blue mantle and cape that has been intricately interwoven into his brown robe. His white fur is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He comes from a rich northern family. From there he went from mercenary job to mercenary job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: An old rival family wants him found; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Philantrophist, Persistence. Bonds: Adventurer, Rich, Family. Occupation: Farmer

Voice: German accent

Attributes [hide]

Cask Mist, Male Tabaxi Warrior 10
Medium (5'7") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 68 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)16 (+3) 12 (+1)11 (+0)
Skills Arcana +7, Performance +4
Senses Passive Perception 11
Languages Common, Terran, Giant, Draconic
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2400 gp.


Social Check DCs


Zog Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear flannel. His auburn hair is knotted and matted. His blue eyes lackadaisically let the world flow into them.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Being a Healer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To prove his worth to the world; and he is a bit of a kleptomaniac

Flaws: Mundane, Impulsive. Bonds: Religious, Rich, Criminal record. Occupation: Healer

Voice: Speaks with squeezed throat

Attributes [hide]

Zog Beitz, Male Half-Orc Aristocrat 5
Medium (5'9") Half-Orc, Lawful Evil (CR 5)
Armor Class 13
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 17 (+3)14 (+2) 12 (+1)7 (-2)
Skills Acrobatics +6, Insight +4
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Elven
Attacks Melee +8 / 2d4+5, Ranged +6 / 2d4+3, Grapple +5

Possessions: 40 pp. Zircon (60 gp). Blue quartz (6 gp). Banded agate (6 gp). Alexandrite (1200 gp).


Social Check DCs


Randal Fidget, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: He snorts whenever he laughs or is feeling confident. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of southern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He left for the south, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Bonds: Attractive, Religious, Immigrant, Job, Adventurer. Occupation: Sellsword

Voice: Draws out vowels

Attributes [hide]

Randal Fidget, Male Human Warrior 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Athletics +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 400 sp.


Social Check DCs


Wrenn Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long auburn hair reaches down to his waist. His blue eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Around other people he will do his best to conceal his emotions and appear jolly.

History: Wrenn was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Doesn't want to be a Scribe and was forced into it by his family; and an old rival family wants him found

Ideals: Fighting, Athletic, Disciplined. Flaws: Shy. Bonds: Attractive, Family. Occupation: Scribe

Voice: Draws out vowels

Attributes [hide]

Wrenn Maekkelferce, Male Gnome Monk 8
Small (3'2") Gnome, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 45 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 8 (-1)18 (+4)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 9
Languages Common, Gnome, Orc, Elven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5

Possessions: 500 gp.


Social Check DCs

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