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NPC Generator

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Advanced [show]


Traubon Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear darkened spectacles and heavy clothing, no matter the weather. With bright brown hair and a scraggly beard. His fierce brown eyes like to dwell on things.

Personality: He never swears and excessively uses polite adverbs when speaking. He takes great joy in being the best Brewer in town.

History: Traubon was born with his father's beautiful face. He moved from fad to fad and when he turned 15 he discovered music. He tends to his Brewer job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Optimist, Artistic. Bonds: Job, Attractive, Adventurer. Occupation: Brewer

Voice: Speaks like tongue is numb

Attributes [hide]

Traubon Rumnaheim, Male Dwarf Adept 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)9 (-1) 14 (+2)8 (-1)
Skills Nature +1, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 gp.


Social Check DCs


Cressel Covert, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a black tunic with green highlights, and long grey pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized topaz on his right hand. His hair is short and silver. He has gleaming, smiling black eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with a lost civilization.

History: Sold as a small child to a necromancer, Cressel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Joker, Fighting. Flaws: Insane. Bonds: Rich, Adventurer, Mentor. Occupation: Blacksmith

Voice: Thin and wheezing

Attributes [hide]

Cressel Covert, Male Tiefling Fighter 9
Medium (5'10") Tiefling, Lawful Good (CR 9)
Armor Class 12
Hit Points 67 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 17 (+3)11 (+0)
Skills Medicine +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 900 gp. Bloodstone (80 gp).


Social Check DCs


Hugh Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great joy in being the best Blacksmith in town.

History: Born to a Bather, his mother struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Blacksmith.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Bonds: Attractive, Job, Poor. Occupation: Blacksmith

Voice: Soothing and warm

Attributes [hide]

Hugh Kitchur, Male Half-Elf Adept 7
Medium (5'1") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)11 (+0) 14 (+2)13 (+1)
Skills Athletics +2, History +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ombul Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears light armors faded through time and improper care. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes are passionate and lively.

Personality: He is witty, but his monotone delivery comes off as unnerving His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a pair of adventurers, Ombul grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.

Motivation: Wants to work out more often; and find a way to reverse the transformation of his sister

Ideals: Athletic, Joker. Bonds: Family, Adventurer. Occupation: Carpenter

Voice: Farmer accent

Attributes [hide]

Ombul Sunmeadow, Male Halfling Barbarian 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 53 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 14 (+2)15 (+2) 11 (+0)12 (+1)
Skills Acrobatics +7, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Draconic
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +3

Possessions: 2000 sp. Fiery yellow corundum (1600 gp). Peridot (80 gp). Star ruby (1600 gp). Jasper (80 gp).


Social Check DCs

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