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NPC Generator

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Advanced [show]


Dreali Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his mother. He struck it rich when he found rare goods in large quantities. He now owns his own business.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Adventurer, Job. Occupation: Crown-heir

Voice: Low rumbling, strings words together

Attributes [hide]

Dreali Ilphelkiir, Male Elf Aristocrat 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)13 (+1) 12 (+1)9 (-1)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Violet garnet (900 gp).


Social Check DCs


Anthony Graham, Male Human [Permalink]

Personal [hide]

Description: This man typically wears violet cloth garments or leather armor. He is muscular with a powerful set of arms. He has done his best to style his chestnut hair to look like a famous performer. His green eyes dart from person to person.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Anthony hails from a village terrorized by dire rats. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: He would like to get married and retire; and he wants revenge against dire rats

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Enemies, Mentor, Has a crush. Occupation: Spy

Voice: Voice breaks

Attributes [hide]

Anthony Graham, Male Human Bard 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Sylvan, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 100 gp. Solid gold idol (200 gp).


Social Check DCs


Frederick Musumeci, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Frederick will drive conversation. He is frequently practicing swordplay.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Frederick grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Frederick. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Extrovert. Flaws: Insane. Bonds: Attractive, Military, Criminal record. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Frederick Musumeci, Male Half-Elf Aristocrat 3
Medium (5'10") Half-Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills Investigation +3, Stealth +1
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 15000 cp. Bloodstone (80 gp). Eye agate (15 gp). Amber (140 gp).


Social Check DCs


Vassago Respect, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. His white hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He is a Sailor first and foremost. He believes firmly that knowledge should be universal. Flattery will make him almost putty in your hands.

History: Vassago was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. His childhood dream was to be a Bather, but he was a colossal failure. He has achieved small success as a Sailor.

Motivation: To reunite with his absent father; and he wants to meet his childhood hero

Flaws: Selfish. Bonds: Job, Poor, Adventurer, Family. Occupation: Sailor

Voice: Slow speaker

Attributes [hide]

Vassago Respect, Male Tiefling Monk 4
Medium (5'6") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 14 (+2)16 (+3)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Magnifying glass.


Social Check DCs

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