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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Qualen Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A 3'4" southern man, he is renowned for his bright grey suits and hats. His wide-brimmed hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A true patriot, Qualen would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter

Ideals: Optimist. Flaws: Ugly. Bonds: Military, Nature, Family. Occupation: Tailor

Voice: Scottish accent

Attributes [hide]

Qualen Garrick, Male Gnome Barbarian 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 17 (+3)16 (+3) 11 (+0)10 (+0)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Aquan, Halfling
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 350 gp.


Social Check DCs


Fivin Othronus, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a well pressed and immaculate suit (or dress). His brown hair is cut short with large spiked bangs in the front. He has several tiny opal earrings on each ear.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He always tries to repair and not replace. It was this mentality that drove him into the Crown-heir business.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Passionate, Persistence. Flaws: Disease. Bonds: Rich, Mentor. Occupation: Crown-heir

Voice: Spits and sputters

Attributes [hide]

Fivin Othronus, Male Elf Fighter 2
Medium (4'10") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)14 (+2) 12 (+1)8 (-1)
Skills Insight +3, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1600 sp. Onyx (30 gp). Rich purple corundum (600 gp). Sardonyx (30 gp).


Social Check DCs


Hupe High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears many layers of old clothing at all times. He sports a flattop hair cut. He wears an eyepatch.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Miner, but he got bored and became a Guard. He struck the Guard job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor, Job. Occupation: Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Hupe High-hill, Male Halfling Aristocrat 8
Small (3'1") Halfling, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 63 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Stealth +6, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Zepar Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears skinny pants and wears a yellow and blue robe with the hood down. His hair is chestnut and curly. He has red eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels kind of lost in life; and wants to raise his children well

Ideals: Fighting. Flaws: Depressed, Fearful, Mundane. Bonds: Family. Occupation: Dyer

Voice: Posh accent

Attributes [hide]

Zepar Integrity, Male Tiefling Cleric 5
Medium (6'5") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)18 (+4) 11 (+0)15 (+2)
Skills Athletics +6, Investigation +7
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Giant, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 3000 sp. Lapis lazuli (10 gp). Alexandrite (600 gp). Golden pearl (160 gp). Rock crystal (30 gp).


Social Check DCs

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