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NPC Generator

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Advanced [show]


Norman Allerton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He typically wears brown cloth garments or leather armor, marred by chocolates. His silver hair is slicked back into a classic pompadour. His brown eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with a lost civilization.

History: Norman was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Norman abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels kind of lost in life.

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Adventurer, Poor. Occupation: Glassblower

Voice: growls and snarls, animalistic

Attributes [hide]

Norman Allerton, Male Human Druid 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)8 (-1) 17 (+3)10 (+0)
Skills Athletics +4, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 30 gp.


Social Check DCs


River Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear brown pants and tee shirts. He wears his lavender fur down. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, River has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: An old rival family wants him found.

Ideals: Opinionated. Flaws: Disease. Bonds: Family, Rich. Occupation: Shoemaker

Voice: Deep voice with rolling R's

Attributes [hide]

River Candle, Male Tabaxi Monk 1
Medium (5'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 20 gp.


Social Check DCs


Mordai Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a blue tunic with brown highlights, and long grey pants that bunch up around his shoes, he is not a threatening figure. His chestnut hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. He is a very good compulsive liar and kleptomaniac.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. Since then, he has sought to make the best of life.

Motivation: He feels threatened by others; and he has decided he is irredeemable

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Job, Criminal record, Mentor. Occupation: Guard

Voice: Old thin voice

Attributes [hide]

Mordai Comedy, Male Tiefling Wizard 8
Medium (6'7") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)16 (+3) 11 (+0)15 (+2)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 10
Languages Common, Ignan, Auran, Infernal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433200

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a green tunic with tan highlights, and long blue pants that bunch up around his shoes. He carries with him a set of shields on his belt, each one with a aquamarine on the hilt. His chestnut hair is kept up in a ponytail inside a small hat. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is calm most of the time but flees social interaction. A true patriot, Wymar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a poor family in the city he treasured whatever gifts he got. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Military, Poor, In love. Occupation: Jeweler

Voice: Stutters

Attributes [hide]

Wymar Bohm, Male Half-Elf Paladin 5
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)16 (+3) 12 (+1)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven, Auran, Orc, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. 1 Banded mail.


Social Check DCs

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