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NPC Generator

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Advanced [show]


Ahrim Victory, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears a simple blue robe with grey stripes complete with hood. He has moderate length dark red hair. He has a tattooed face.

Personality: Ahrim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and to pay off his debts

Ideals: Impeccable. Flaws: Fearful, Disease. Bonds: Job, Debt. Occupation: Brewer

Voice: Strong lisp

Attributes [hide]

Ahrim Victory, Male Tiefling Commoner 9
Medium (6'1") Tiefling, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 16 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)12 (+1) 10 (+0)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 500 gp. Golden yellow topaz (1300 gp). Moss agate (16 gp).


Social Check DCs


Olunt Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is matted, messy, and big. His amber eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Seamstress. He turns his eye from what people do, preferring to live and let live. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Seamstress business at a young age. He helped his father out around the business and became quite the natural. He became a Seamstress soon after.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Seamstress

Voice: Speaks through clenched teeth

Attributes [hide]

Olunt Trueanvil, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)15 (+2) 17 (+3)15 (+2)
Skills Deception +4, History +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 290 gp.


Social Check DCs


Târz England, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a card on it. He has a small bristly mustache and wavy white hair. His eyes, though not visible through his cowl, are hazel.

Personality: He has always had a great fascination with Half-Orc culture. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Târz grew up listening to his mother's many stories. Like his mother and his sister before him, after school he went straight into learning to become a Cartwright. He became a Cartwright soon after.

Motivation: To be a Shepherd again; and he is currently in port desperately looking for someone to get him out

Ideals: Opinionated. Flaws: Racist. Bonds: Adventurer, Job, Slave. Occupation: Cartwright

Voice: Scandinavian accent

Attributes [hide]

Târz England, Male Half-Orc Expert 2
Medium (6'6") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)8 (-1) 14 (+2)11 (+0)
Skills History +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: Smoky quartz (50 gp). Hematite (11 gp).


Social Check DCs


Riardon Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'8". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and his gloved hand is found clutching a greataxe. He has no hair. His ears are large.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Insomniac. Bonds: Rich, Adventurer, Immigrant. Occupation: Navigator

Voice: Speaks with back of mouth

Attributes [hide]

Riardon Rothenel, Male Elf Bard 2
Medium (4'8") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)9 (-1) 16 (+3)15 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs

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