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Advanced [show]


Right-Handed Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears just a white suit. His long yellow fur is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily eccentric. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Right-Handed took refuge in the old dungeon and found the beat up sword and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Insomniac, Insane, Antagonistic. Bonds: Nature. Occupation: Armorer

Voice: Sleepy voice

Attributes [hide]

Right-Handed Running, Male Tabaxi Monk 10
Medium (5'4") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 46 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)16 (+3) 11 (+0)14 (+2)
Skills Arcana +7, Investigation +7
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Draconic
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 2000 gp.


Social Check DCs


Immeral Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'9" and muscular, this northern man is wearing colorful clothing, dressed as a Bricklayer. He has shaved his head bald. He has violet eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and money/treasure

Ideals: Athletic, Philantrophist. Flaws: Disease, Greedy. Bonds: Rich, Nature. Occupation: Bricklayer

Voice: Smoker's lung

Attributes [hide]

Immeral Hildenman, Male Half-Elf Monk 5
Medium (4'9") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)16 (+3) 14 (+2)10 (+0)
Skills Arcana +6, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Gnome, Orc, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Violet garnet (1500 gp). Malachite (9 gp).


Social Check DCs


Melech Righteous, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has wavy white hair. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. Energy wise he seems alert and responsive.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting, Professionalism. Flaws: Addict. Bonds: Poor, Attractive. Occupation: Doctor

Voice: Speaks like tongue is numb

Attributes [hide]

Melech Righteous, Male Tiefling Druid 4
Medium (5'2") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)15 (+2) 12 (+1)19 (+4)
Skills Athletics +6, Deception +6
Senses Passive Perception 11
Languages Common, Sylvan, Elven
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 300 gp. 1 Chain shirt.


Social Check DCs


Immeral Aloro, Male Elf [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. His silver hair is lengthy. His eyes are green.

Personality: His tongue was cut out and he uses sign language. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the west, but his parents moved at a very young age to the south. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has comitted a past crime that haunts him to this day; and he feels threatened by others

Flaws: Disease, Fearful, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Assassin

Voice: Sleepy voice

Attributes [hide]

Immeral Aloro, Male Elf Bard 4
Medium (5'2") Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 17 (+3)12 (+1)
Skills Athletics +5, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Giant, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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