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NPC Generator

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Flame Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears brown leather gloves, a brown jacket, and tight pants. He wears his yellow fur down. He wears a mask on his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Flame's homeland. Flame decided to take the middle way and become a bodyguard. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Immigrant. Occupation: Bricklayer

Voice: Smooth and feminine

Attributes [hide]

Flame Thundercloud, Male Tabaxi Barbarian 10
Medium (6'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 70 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)16 (+3) 11 (+0)12 (+1)
Skills Insight +4, Intimidation +5
Senses Passive Perception 10
Languages Common, Goblin, Gnoll, Ignan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1300 gp. Chrysoberyl (60 gp). Golden yellow topaz (700 gp). Rhodochrosite (5 gp). Tiger eye turquoise (5 gp). Amber (60 gp). Jade (60 gp).


Social Check DCs


Koth Southey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a blue tunic with pastel highlights, and long grey pants that bunch up around his shoes. His red hair is lengthy and is close to two feet long. His ears are large.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants revenge against brigands; and to be a crown-heir again

Ideals: Gifted. Flaws: Ugly, Depressed, Mundane. Bonds: Job, Enemies. Occupation: Butcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Koth Southey, Male Half-Orc Aristocrat 5
Medium (6'1") Half-Orc, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)9 (-1) 15 (+2)9 (-1)
Skills Athletics +5, Performance +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 40000 cp. Blue quartz (16 gp). Onyx (30 gp).


Social Check DCs


Salasar Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He keeps his long blue crest kept up in a rat tail. His half smiles and gold eyes are beguiling and draw you in.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is frequently practicing swordplay.

History: He was born several months after his mother was called into army service. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Military, Family. Occupation: Stylist

Voice: Sensual and smooth

Attributes [hide]

Salasar Wivvyrholdalphiax, Male Dragonborn Ranger 4
Medium (6'3") Dragonborn, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)10 (+0) 9 (-1)17 (+3)
Skills Performance +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Silver pearl (150 gp). Deep green spinel (150 gp). Moss agate (13 gp).


Social Check DCs


Gardain Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the west to a Courier, Gardain learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Barber again; and further expansion of business

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Nature, Job. Occupation: Courier

Voice: Speaks with a cold

Attributes [hide]

Gardain Glanhig, Male Dwarf Bard 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)12 (+1) 13 (+1)11 (+0)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 50 gp. Sardonyx (50 gp). Jasper (50 gp). Black pearl (600 gp). 1 Darkwood Buckler.


Social Check DCs

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