Namfoodle Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He wears his auburn hair up. He has a tattooed face.
Personality: Abrasive and pushy, he has a hard time making friends. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Namfoodle lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. By chance he met his sister recently and the two have been together since.
Motivation: Money/treasure; and he feels kind of lost in life
Flaws: Antagonistic, Depressed. Bonds: Rich, Family. Occupation: Actor
Voice: Sounds elderly
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3
Possessions: 300 gp.
Thervan Harper, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his chestnut hair up in a very large beehive style do. He wears an eyepatch.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A powerful brothel owner made him what he is. Thervan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality
Ideals: Optimist. Flaws: Ugly, Cynical. Bonds: Mentor, Adventurer. Occupation: Ruler
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 60 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 13 (+1) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Dwarven, Goblin
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
Possessions: 900 pp. Sard (30 gp). Onyx (30 gp). Golden yellow topaz (1400 gp). Chalcedony (30 gp). Black pearl (1400 gp). Peridot (30 gp). Smoky quartz (30 gp). Lapis lazuli (9 gp). Violet garnet (1400 gp). Golden yellow topaz (1400 gp). Freshwater pearl (9 gp). Aquamarine (1400 gp). 1 Minor magic item.
Hobart Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of lances on his belt, each one with a jet on the hilt. His silver hair is braided into rings. He tend to wears goggles to shield his eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to loving parents in a slum to the north. He was taken as a slave by a traveling circus and forced to perform He has dedicated himself to building a better village for his children.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Fighting, Logical. Bonds: Poor, Adventurer, Slave. Occupation: Shoemaker
Voice: Hissing voice
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 44 (4d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
Possessions: 300 gp. 1 Masterwork Common Melee.
Raymond Colby, Male Human [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He wears a black coat over a violet low-cut shirt, and a deerstalker hat upon his head. His moppish silver hair is in a traditional bowl cut. His eyes are likewise brown.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised in a desert tribe. His family was turned out during the war. He and his family wandered west to less war torn lands. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Flaws: Shy, PTSD. Bonds: Attractive, Religious, Nature. Occupation: Tanner
Voice: Whispers
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 51 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Golden yellow topaz (300 gp). Aquamarine (300 gp). Brown-green garnet (150 gp). Moss agate (16 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

