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NPC Generator

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Advanced [show]


Cairn Cacophony, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a brown wide-brimmed hat and brown clothes. His hair is chestnut and curly. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not believe in violence as a means to an end. He is a dedicated Knight but believes his peers are too gung-ho.

History: He was born at the edge of vast island. Cairn was born on a far eastern island where he grew up under the tutelage of his mother, an expert Knight. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and he is content

Ideals: Pacifist. Flaws: Ugly, Mundane. Bonds: Nature, Immigrant. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Cairn Cacophony, Male Tiefling Rogue 9
Medium (6'10") Tiefling, True Neutral (CR 9)
Armor Class 12
Hit Points 34 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)18 (+4) 10 (+0)17 (+3)
Skills Deception +6, Religion +7
Senses Passive Perception 10
Languages Common, Gnoll, Auran, Terran, Orc
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 160 pp.


Social Check DCs


Theren Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male has a large black mantle and cape that has been intricately interwoven into his white robe. He is tall, broad shouldered and powerfully built. His chestnut hair is knotted and matted. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of northern immigrants he idolized his father. Over the years he perfected his riding and shooting skills. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants revenge against drow; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Bonds: In love, Immigrant, Nature, Enemies. Occupation: Healer

Voice: Sighs a lot, exhausted

Attributes [hide]

Theren Sylvaranth, Male Elf Bard 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)16 (+3) 11 (+0)13 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Auran, Draconic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 200 gp.


Social Check DCs


Manfred Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). His black hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a minor phobia of water and hates getting wet.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Manfred was left his father's suit of armor and trained in its use and care. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He feels threatened by others.

Ideals: Athletic. Flaws: Terse, Fearful. Bonds: Attractive, Military. Occupation: Bricklayer

Voice: Hissing voice

Attributes [hide]

Manfred Roscoe, Male Human Aristocrat 8
Medium (5'0") Human, Neutral Evil (CR 8)
Armor Class 14
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4) 12 (+1)16 (+3) 15 (+2)13 (+1)
Skills Investigation +6, Performance +4
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal, Auran
Attacks Melee +7 / 2d10+4, Ranged +7 / 2d10+4, Grapple +4

Possessions: 800 gp. Red spinel (120 gp).


Social Check DCs


Charles Altham, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a red collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, marred by teas. His top hat is riddled with cuts and holes. He has gleaming, smiling violet eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Adventurer, Mentor. Occupation: Navigator

Voice: Low rumbling, strings words together

Attributes [hide]

Charles Altham, Male Human Warrior 6
Medium (5'3") Human, Lawful Evil (CR 6)
Armor Class 12
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Arcana +4, Medicine +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 80 pp.


Social Check DCs

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