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NPC Generator

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Advanced [show]


Eberk Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He very much looks the part of a Blacksmith. His head has been shaved. He wears a mask on his face.

Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. He also hits on women, regardless of circumstances.

History: A powerful necromancer made him what he is. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Eberk took refuge in the large cave and found the beat up dagger and armor he uses now. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: He's in love; and he'd like to take his coworkers down a peg

Flaws: Ugly. Bonds: Job, Has a crush, Mentor, Nature. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Eberk Graybeard, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 18 (+4)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Naill Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is silver and curly. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a forest tribe. A few years later when the west was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 5 years.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Job, Nature, Immigrant, Adventurer. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Naill Mellerelel, Male Half-Elf Adept 3
Medium (5'0") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 10 pp. Brass mug with jade inlays (200 gp).


Social Check DCs


Maagog Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a large blue jacket. He wears a top hat to hide his balding. His red eyes dart from person to person to random spaces in the air.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Maagog lived on a farm with his mother, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their son. He worked as a Masseuse, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a masseuse and was forced into it by his family

Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Nature, Family, Immigrant. Occupation: Masseuse

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Maagog Sumnarghthrysh, Male Dragonborn Warrior 1
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Arcana +5, Performance +3
Senses Passive Perception 11
Languages Common, Abyssal, Terran, Aquan
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4

Possessions: 100 sp. Red spinel (110 gp).


Social Check DCs


Wiggan Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'0", this man is wearing a perfectly clean shirt and pair of pants. His tied-back hair is red. His eyes are violet and he is always smoking a pipe.

Personality: He is business-like. He takes instructions and follows them to the letter. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Marshal business at a young age. Wiggan liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has worked as a Marshal like his mother before him.

Motivation: He has comitted a past crime that haunts him to this day; and further expansion of business

Ideals: Professionalism. Flaws: Hedonist. Bonds: Attractive, Job, Nature, Criminal record. Occupation: Marshal

Voice: Squeaky

Attributes [hide]

Wiggan Tealeaf, Male Halfling Paladin 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 63 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)16 (+3) 14 (+2)17 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Gnoll, Infernal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 2000 sp.


Social Check DCs

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