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NPC Generator

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Advanced [show]


Sapply Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears light armors faded through time and improper care. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the east, but his parents moved at a very young age to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and to end his boredom

Flaws: Ugly, Insane, Mundane. Bonds: Immigrant. Occupation: Weaver

Voice: Pirate accent

Attributes [hide]

Sapply Gobblefirn, Male Gnome Druid 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 11 (+0)16 (+3)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Fallond Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is long and chestnut with streaks of blonde, and is pulled back with small pastel clips. His beard is blonde, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily eccentric. Fallond is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He served in the navy to pay for his family's outstanding loans. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Scribe they were divorced and he won custody of their daughter. He worked as a Crown-heir, and he later adopted a second daughter.

Motivation: To unite with his sister; and he is not mentally stable, and does not behave rationally

Flaws: Insomniac, Insane. Bonds: Attractive, Family, Military. Occupation: Crown-heir

Voice: Irish accent

Attributes [hide]

Fallond Gorunn, Male Dwarf Monk 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +1, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3

Possessions: 80 gp.


Social Check DCs


Astar Quest, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is constantly adorned with expensive silk clothing, often dyed in bright blue and pastel, and wears rings and necklaces with large, colorful gems. His hair is silver and curly. He is baby faced.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He misses his home and complains about the freezing weather, even in summer.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Insomniac. Bonds: Rich, Immigrant, Mentor. Occupation: Performer

Voice: Prounounces S like Z

Attributes [hide]

Astar Quest, Male Tiefling Rogue 8
Medium (5'5") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 47 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 12 (+1)18 (+4)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 200 gp. Aquamarine (1600 gp). Chrysoberyl (120 gp). Golden pearl (120 gp).


Social Check DCs


Adam Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a skull on it. His red hair is lengthy and is close to two feet long. He has a dull look in his hazel eyes.

Personality: He loves telling others what to do and how they should feel about things. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved out east to avoid the crime he committed. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent father; and a rival would like him out of the picture

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Criminal record, Immigrant, Family. Occupation: Farmer

Voice: Pronounces O like U

Attributes [hide]

Adam Blum, Male Half-Elf Fighter 1
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)17 (+3) 13 (+1)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Draconic, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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