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NPC Generator

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Advanced [show]


Shane Shelby, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a penchant for wearing a ring with an oversized jet on his left hand. He has done his best to style his brown hair to look like a famous performer. His eyes are a pleasant gray.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a small toy that he constantly fidgets with.

History: He was born in the south, but his parents moved at a very young age to the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Optimist, Entrepeneur. Flaws: Addict. Bonds: Rich, Immigrant. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Shane Shelby, Male Human Rogue 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)16 (+3) 15 (+2)11 (+0)
Skills History +5, Stealth +2
Senses Passive Perception 12
Languages Common, Auran, Terran, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs


Alexandre Halsey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears light armors faded through time and improper care and is in decent physical shape. He has shaved his head bald. He has a dull look in his amber eyes.

Personality: He is fixated on the number 73. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Flaws: Insane. Bonds: Adventurer, Religious, Enemies. Occupation: Miller

Voice: Italian accent

Attributes [hide]

Alexandre Halsey, Male Human Ranger 7
Medium (5'10") Human, True Neutral (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)12 (+1) 8 (-1)10 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Rose (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Howard Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 2'11" and tends to wear a white poncho over his likewise colored trousers and shirt. He has a very tight haircut. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Howard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Howard decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Criminal record, Religious. Occupation: Miner

Voice: Italian accent

Attributes [hide]

Howard Warmwater, Male Halfling Ranger 16
Small (2'11") Halfling, Chaotic Neutral (CR 16)
Armor Class 14
Hit Points 83 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)13 (+1) 14 (+2)18 (+4)
Skills Intimidation +9, Investigation +6
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502211

Possessions: 11000 gp. Blue quartz (11 gp). Rock crystal (20 gp). Chrysoberyl (90 gp). Clear bright green emerald (7000 gp). Lapis lazuli (11 gp). Moonstone (20 gp). Zircon (20 gp). Violet garnet (500 gp). Black pearl (500 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Eiravel Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in brown turtlenecks beneath a green coat with brown slacks. He has a brown handlebar mustache and slicked back brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. He is an amazing painter.

History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Rich. Occupation: Server

Voice: Whispers

Attributes [hide]

Eiravel Xiloscient, Male Elf Barbarian 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)17 (+3) 14 (+2)12 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Sylvan, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1500 sp. Lapis lazuli (5 gp). 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument.


Social Check DCs

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