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NPC Generator

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Advanced [show]


Chad Walcott, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears long strands of emerald and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair has been sun bleached extensively. His eyes are hazel and beady.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He never wears the same outfit twice, unless he absolutely has to.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Bather

Voice: Posh accent

Attributes [hide]

Chad Walcott, Male Human Expert 6
Medium (5'9") Human, Neutral Evil (CR 6)
Armor Class 10
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)11 (+0) 9 (-1)13 (+1)
Skills Deception +4, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Whurbin Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, black, dusty cloak. He has wavy blonde hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A powerful necromancer made him what he is. Whurbin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others.

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Poor, Mentor, Nature. Occupation: Bounty Hunter

Voice: Soothing and warm

Attributes [hide]

Whurbin Hammerstone, Male Dwarf Ranger 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Geoffrey Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He wears a feathered hat to hide his balding. He has a dull look in his blue eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is a very good compulsive liar and kleptomaniac.

History: Geoffrey lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.

Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality

Ideals: Optimist. Flaws: Shy. Bonds: Criminal record, Family, Adventurer. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Geoffrey Lindsey, Male Human Adept 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)11 (+0) 9 (-1)17 (+3)
Skills Arcana +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Enialis Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents. He is muscular with a powerful set of arms. His chestnut hair is cut short. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a very good compulsive liar and kleptomaniac.

History: He was born on a small isolated farm. He dropped out of school before completing his studies. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Nature. Occupation: Sailor

Voice: Hissing voice

Attributes [hide]

Enialis Aloro, Male Half-Elf Druid 6
Medium (5'10") Half-Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Medicine +3, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: Just what you see.


Social Check DCs

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