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Advanced [show]


Dagger On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. He keeps his gray fur in a flapper bob. His eyes are copper and he is always smoking a pipe.

Personality: Always inclined to offer people food he seems plenty friendly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: From birth he was tutored by a cruel and relentless mentor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Athletic, Philantrophist. Bonds: Rich, Mentor, Criminal record. Occupation: Barber

Voice: Laughs frequently while speaking

Attributes [hide]

Dagger On the Mountaintop, Male Tabaxi Ranger 5
Medium (6'2") Tabaxi, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)16 (+3) 9 (-1)13 (+1)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 9
Languages Common, Auran, Dwarven, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Adran Floshem, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tight fitting white shirt and pants. He keeps his golden hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He acts crazy and hedonistic. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the south, but his parents moved at a very young age to the west. Adran was born on a far southern plains where he grew up under the tutelage of his mother, an expert Armorer. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Hedonist, Greedy. Bonds: Immigrant, Adventurer. Occupation: Armorer

Voice: Scottish accent

Attributes [hide]

Adran Floshem, Male Elf Expert 3
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp. Citrine (80 gp). Jet (60 gp). Bloodstone (80 gp).


Social Check DCs


Nalral Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown tunic with white highlights, and long tan pants that bunch up around his shoes. His black hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: Nalral speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He believes the world needs to unite to get rid of illithids once and for all.

History: Nalral was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted divine powers by his dying sister.

Motivation: Retire the richest man in the south; and many illithids want him driven away

Ideals: Impeccable, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Priest

Voice: Jittery and nervous

Attributes [hide]

Nalral Silveraxe, Male Dwarf Commoner 10
Medium (4'1") Dwarf, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 47 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 19 (+4)7 (-2)
Skills Animal Handling +8, Intimidation +2
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 10000 sp. A pair of silk slippers encrusted with tiny pearls. (150 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item.


Social Check DCs


Spring Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown fur is kept up in a ponytail inside a wide-brimmed hat. He has gleaming, smiling blue eyes.

Personality: Calm and collected, he is a well trained Jeweler. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Spring was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has built up a small fortune and can afford his own way.

Motivation: He feels that his past leaves him morally obligated to help; and wants to open a new tavern

Flaws: Shy. Bonds: Job, In love, Rich, Criminal record. Occupation: Jeweler

Voice: Aggressive tone

Attributes [hide]

Spring Of Spirit, Male Tabaxi Expert 9
Medium (6'10") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 50 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 14000 sp.


Social Check DCs

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