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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sapply Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. His golden hair is kept up in a ponytail inside a top hat. He has amber eyes and a tan hat with a brown feather.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is able to fit into much smaller and tighter spaces than normal.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved out west to avoid the crime he committed. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is a bit of a kleptomaniac.

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Criminal record. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Sapply Oomtrowl, Male Gnome Monk 3
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 18 (+4)16 (+3) 10 (+0)13 (+1)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Infernal, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 30 pp.


Social Check DCs


Uraim Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear pastel tank tops with black pants. His tied-back hair is blonde. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Family, Nature. Occupation: Spy

Voice: Spanish accent

Attributes [hide]

Uraim Steelfist, Male Dwarf Paladin 6
Medium (4'0") Dwarf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 63 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)13 (+1) 15 (+2)13 (+1)
Skills Deception +4, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 sp. Gold and topaz bottle stopper cork (300 gp). A roughly beaten golden orb (140 gp). Sapphire pendant on gold chain (1400 gp).


Social Check DCs


Emerald Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky yellow painted plate armor. His fur is orange, silky, and of moderate length. His half smiles and hazel eyes are beguiling and draw you in.

Personality: A deeply religious man he believes everything happens for a reason. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to loving parents in a slum to the east. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: He has a rivalry with the Church that dominates his actions; and he is terrified, and will act out of fear

Flaws: Fearful. Bonds: Attractive, Religious, Poor, Adventurer. Occupation: Carpenter

Voice: Soothing and warm

Attributes [hide]

Emerald Treat, Male Tabaxi Ranger 5
Medium (5'2") Tabaxi, Chaotic Good (CR 5)
Armor Class 14
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)16 (+3) 14 (+2)16 (+3)
Skills Acrobatics +7, Investigation +6
Senses Passive Perception 12
Languages Common, Terran, Gnome, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. Lapis lazuli (14 gp). Smoky quartz (60 gp). Malachite (14 gp). 1 Minor magic item.


Social Check DCs


Kilvar Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His red hair is smooth and relatively long. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: A deeply religious man he believes everything happens for a reason. He has a minor phobia of water and hates getting wet.

History: Born to a Servant, his mother struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Religious, Poor. Occupation: Courier

Voice: Strong lisp

Attributes [hide]

Kilvar Loderr, Male Dwarf Paladin 12
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 112 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 20 (+5)13 (+1) 12 (+1)13 (+1)
Skills Arcana +5, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1000 gp.


Social Check DCs

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