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NPC Generator

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Advanced [show]


Ernest Van Es, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He has the majority of his body covered in plate. His golden hair is singed and shortened. His eyes are gray and he is always smoking a pipe.

Personality: A skeptical and narcissistic man, Ernest's first love is himself. His second love is also himself. He has all his life been fascinated with dancing.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Immigrant. Occupation: Barrister

Voice: American accent

Attributes [hide]

Ernest Van Es, Male Human Commoner 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)13 (+1) 15 (+2)17 (+3)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 1 Breastplate.


Social Check DCs


Forcas Trust, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He sports brown clothing, slightly heavier than average wear. He keeps his long blue hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a very good compulsive liar and kleptomaniac.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: Wants to work out more often; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic, Joker. Flaws: Insomniac, Disease. Bonds: Criminal record. Occupation: Bricklayer

Voice: Pronounces difficult words wrong

Attributes [hide]

Forcas Trust, Male Tiefling Barbarian 11
Medium (6'1") Tiefling, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 122 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)17 (+3) 15 (+2)16 (+3)
Skills Intimidation +7, Religion +7
Senses Passive Perception 12
Languages Common, Goblin, Terran, Ignan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2700 gp. Alexandrite (1200 gp). Brown-green garnet (130 gp). Eye agate (12 gp). Rhodochrosite (12 gp). Amber (130 gp). Black pearl (1200 gp). Citrine (80 gp).


Social Check DCs


Uthemar Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has wavy golden hair. He has several tiny jet earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great joy in being the best Map Maker in town.

History: Uthemar hails from a village terrorized by illithids. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He has achieved small success as a Map Maker.

Motivation: Money/treasure; and he is unsatisfied with his job

Flaws: Secretive. Bonds: Attractive, Rich, Job, Enemies. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

Uthemar Chance, Male Half-Elf Adept 3
Medium (5'8") Half-Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. Bloodstone (60 gp). 4 Holy water.


Social Check DCs


Trym Hale, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears just a black suit. His moppish silver hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: This man loves singing and to teach people singing more than just about anything. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born several months after his mother was called into army service. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has since lost track of the people in his past.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Military, Adventurer. Occupation: Performer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trym Hale, Male Human Cleric 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 12 (+1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 40 gp. Peridot (30 gp).


Social Check DCs

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